My roster

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EN

Crow

Assassin Legendary Ranked · Silver
40.4%Win rate across all maps
23,685Games
100Trust Score
70. of 105Rank by score
+5.2Skill bonus

Best map: Undermine with 49.2% from 1,023 games.

Wins late — in Hot Zone 10.7 points better in long rounds than in short ones (48.6% against 37.9%, split at 96 s). Needs the long round; in a fast game he never arrives.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 10.
Win rate 33.40.4 %
Popularity 89.2.00 %
Breadth 37.10% of maps
Counter safety 50.27.9 %
Star rate 10.12.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 89th means “better than 89% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/26, 11 days. 15 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/26.

Steadily picked — the pick rate sits at 1.6% and has not shifted measurably of late.

Win rate

08/03 — 48.0% from 75 appearances08/04 — 35.7% from 221 appearances08/05 — 39.0% from 333 appearances08/06 — 50.8% from 197 appearances08/20 — 37.2% from 5,174 appearances08/21 — 39.8% from 3,952 appearances08/22 — 43.0% from 3,091 appearances08/23 — 41.5% from 2,866 appearances08/24 — 42.0% from 4,535 appearances08/25 — 40.5% from 3,694 appearances08/26 — 43.4% from 373 appearances
48.0%08/03 43.4%08/26

Pick rate

08/03 — 3.4% from 75 appearances08/04 — 3.6% from 221 appearances08/05 — 2.8% from 333 appearances08/06 — 2.5% from 197 appearances08/20 — 2.1% from 5,174 appearances08/21 — 2.1% from 3,952 appearances08/22 — 2.0% from 3,091 appearances08/23 — 2.0% from 2,866 appearances08/24 — 2.0% from 4,535 appearances08/25 — 1.8% from 3,694 appearances08/26 — 1.8% from 373 appearances
3.4%08/03 1.8%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +5.2 — rewards skill: from Bronze to Masters the win rate climbs by 5.2 points (regression 42.4% to 47.7%). The higher the tier, the better he does.

Bronze — 29.1% from 4,710 gamesSilver — 40.5% from 24,655 gamesGold — 45.4% from 237,124 gamesDiamond — 45.3% from 280,311 gamesMythic — 45.8% from 1,590,598 gamesLegendary — 47.0% from 497,021 gamesMasters — 48.2% from 11,782 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Undermine Gem Grab 49.2%
1023 59
Rustic Arcade Gem Grab 49.1%
1043 59
Double Swoosh Gem Grab 48.7%
1043 59
Crystal Arcade Gem Grabprev. season 60.6%
33 7
Gem Fort Gem Grab 46.4%
962 58
Beach Ball Brawl Ball 50.0%
12 0
Deathcap Trap Gem Grabprev. season 46.5%
43 11
Pinhole Punt Brawl Ball 44.4%
18 0
Kaboom Canyon Heist 43.7%
1191 61
Out in the Open Knockout 43.3%
966 58
Hard Rock Mine Gem Grab 43.0%
1047 59
Bridge Too Far Heist 42.7%
1041 59
Ring of Fire Hot Zone 42.5%
722 54
Safe(r) Zone Heist 42.3%
1059 59
New Horizons Knockout 42.3%
808 55
Safe Zone Heist 42.0%
1081 60
Flaring Phoenix Knockout 41.6%
836 56
Hideout Bounty 41.6%
798 55
Shooting Star Bounty 41.3%
842 56
Dry Season Bounty 39.6%
862 56
Hot Potato Heist 39.4%
1009 59
Layer Cake Bounty 38.5%
808 55
Pit Stop Heist 38.4%
1066 59
Pinball Dreams Brawl Ball 35.9%
602 51
Open Business Hot Zone 35.3%
700 53
Belle's Rock Knockout 34.1%
776 55
Center Stage Brawl Ball 32.3%
619 51
Dueling Beetles Hot Zone 31.7%
587 51
Spiraling Out Brawl Ball 31.6%
620 51
Triple Dribble Brawl Ball 27.4%
514 49
Sneaky Fields Brawl Ball 26.8%
477 47
Parallel Plays Hot Zone 26.8%
553 50

Who beats Crow and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Crow, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Will Smith 💸 Legendary 34 38.5% 67.6%
2 愛|少𝐂𝐞𝐬𝐮𝐫シ Legendary 32 37.6% 65.6%
3 まるくおさまるJr. Diamond 20 35.7% 70.0%
4 CATALIN🥶🥀LOVE Legendary 56 35.4% 50.0%
5 さしみ Diamond 20 34.8% 65.0%