Best map: Sneaky Fields with 60.6% from 287 games.
Masterschange
08/02 to 08/19, 17 days. 5 earlier days are left out — below 78 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/02 and 08/19.
Steadily picked — the pick rate sits at 0.8% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −3.5 — punishes weak opponents: from Silver to Masters the win rate drops by 3.5 points (regression 53.7% to 50.2%). Higher up he gets outplayed.
Where this brawler works (ranked, Masters).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Sneaky Fields prev. season |
60.6% | 287 | 40 | ||
Deathcap Trap prev. season |
56.9% | 348 | 43 | ||
Hard Rock Mine prev. season |
55.9% | 399 | 45 | ||
Parallel Plays prev. season |
54.3% | 269 | 39 | ||
Center Stage prev. season |
53.7% | 300 | 41 | ||
Open Business prev. season |
53.8% | 273 | 39 | ||
Dueling Beetles prev. season |
53.6% | 280 | 39 | ||
Triple Dribble prev. season |
51.5% | 295 | 40 | ||
Crystal Arcade prev. season |
50.7% | 379 | 44 | ||
Double Swoosh prev. season |
51.2% | 299 | 40 | ||
Gem Fort prev. season |
50.4% | 353 | 43 | ||
Layer Cake prev. season |
49.7% | 364 | 43 | ||
Pinball Dreams prev. season |
49.6% | 260 | 38 | ||
Belle's Rock prev. season |
48.4% | 277 | 39 | ||
Ring of Fire prev. season |
48.2% | 257 | 38 | ||
Undermine prev. season |
46.1% | 317 | 41 | ||
Rustic Arcade prev. season |
45.6% | 237 | 37 | ||
Out in the Open prev. season |
45.1% | 133 | 28 | ||
Flaring Phoenix prev. season |
43.2% | 250 | 38 | ||
New Horizons prev. season |
42.1% | 247 | 38 | ||
Dry Season prev. season |
41.1% | 241 | 37 | ||
Hideout prev. season |
36.8% | 163 | 31 | ||
Shooting Star prev. season |
35.1% | 148 | 30 |
Direct duels in Brawl Ball: how Damian does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 38.3% against Doug in Hot Zone — barely punishable even there, which makes him a risk-free first pick.
Nobody counters Damian here. As a first pick he cannot be punished in this mode.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Griff
58.5%
2,072 games
Bibi
58.7%
1,238 games
Rico
57.7%
1,550 games
Bull
58.8%
891 games
Edgar
56.7%
2,368 games
Emz
57.4%
1,400 games
Players with a profile and at least 20 games on Damian, sorted by the Wilson lower bound. To the full list
No player with enough games on this brawler yet.