Best map: Dueling Beetles with 59.0% from 1,567 games.
Goldchange
08/03 to 08/21, 6 days. 18 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/21.
Steadily picked — the pick rate sits at 0.4% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −3.5 — punishes weak opponents: from Silver to Masters the win rate drops by 3.5 points (regression 53.7% to 50.2%). Higher up he gets outplayed.
Where this brawler works (ranked, Gold).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Dueling Beetles ![]() |
59.0% | 1567 | 65 | ||
Double Swoosh ![]() |
59.4% | 790 | 55 | ||
Sneaky Fields ![]() |
57.1% | 1782 | 67 | ||
Spiraling Out ![]() |
57.4% | 1308 | 63 | ||
Hard Rock Mine ![]() |
58.5% | 646 | 52 | ||
Ring of Fire ![]() |
57.1% | 850 | 56 | ||
Pinball Dreams ![]() |
56.0% | 1259 | 62 | ||
Gem Fort ![]() |
56.9% | 707 | 53 | ||
Undermine ![]() |
57.5% | 551 | 50 | ||
Triple Dribble ![]() |
54.9% | 1529 | 65 | ||
Center Stage ![]() |
54.5% | 1395 | 64 | ||
Open Business ![]() |
54.5% | 1063 | 59 | ||
Layer Cake ![]() |
57.9% | 316 | 41 | ||
Parallel Plays ![]() |
51.6% | 702 | 53 | ||
Flaring Phoenix ![]() |
57.9% | 140 | 29 | ||
Crystal Arcade prev. season |
66.1% | 56 | 15 | ||
Rustic Arcade ![]() |
52.6% | 304 | 41 | ||
Dry Season ![]() |
55.9% | 127 | 28 | ||
Belle's Rock ![]() |
53.8% | 117 | 26 | ||
Out in the Open ![]() |
53.7% | 82 | 21 | ||
Hideout ![]() |
51.6% | 122 | 27 | ||
Hot Potato ![]() |
48.4% | 122 | 27 | ||
Safe Zone ![]() |
49.3% | 73 | 19 | ||
Safe(r) Zone ![]() |
49.2% | 65 | 18 | ||
Deathcap Trap prev. season |
50.0% | 48 | 13 | ||
Pit Stop ![]() |
44.3% | 122 | 27 | ||
Shooting Star ![]() |
43.3% | 97 | 24 | ||
New Horizons ![]() |
43.2% | 111 | 26 | ||
Kaboom Canyon ![]() |
41.1% | 73 | 19 | ||
Bridge Too Far ![]() |
38.5% | 52 | 14 |
Direct duels in Knockout: how Damian does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 37.0% against Doug in Hot Zone — barely punishable even there, which makes him a risk-free first pick.
Damian counters nobody here — he wins and loses as strength would have it.
Nobody counters Damian here. As a first pick he cannot be punished in this mode.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Brock
58.6%
350 games
Kit
61.8%
102 games
Edgar
57.9%
159 games
Tick
61.4%
83 games
Gray
56.5%
115 games
Pierce
54.5%
123 games
Players with a profile and at least 20 games on Damian, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | アルティメット3世 | Diamond | 22 | 31.7% | 54.5% |