Best map: Ring of Fire with 55.3% from 8,024 games.
Legendarychange
08/02 to 08/21, 19 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/02 and 08/21.
Steadily picked — the pick rate sits at 0.8% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −3.5 — punishes weak opponents: from Silver to Masters the win rate drops by 3.5 points (regression 53.7% to 50.2%). Higher up he gets outplayed.
Where this brawler works (ranked, Legendary).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Ring of Fire prev. season |
55.3% | 8024 | 90 | ||
Pinball Dreams prev. season |
54.3% | 10296 | 93 | ||
Center Stage prev. season |
54.1% | 10079 | 93 | ||
Hard Rock Mine prev. season |
53.2% | 10997 | 94 | ||
Open Business prev. season |
53.2% | 10240 | 93 | ||
Sneaky Fields prev. season |
52.7% | 12073 | 96 | ||
Double Swoosh prev. season |
52.8% | 10105 | 93 | ||
Rustic Arcade prev. season |
53.0% | 5553 | 84 | ||
Dueling Beetles prev. season |
52.5% | 11810 | 95 | ||
Crystal Arcade prev. season |
52.3% | 10479 | 94 | ||
Triple Dribble prev. season |
52.1% | 11512 | 95 | ||
Deathcap Trap prev. season |
52.1% | 9516 | 92 | ||
Undermine prev. season |
51.5% | 9655 | 92 | ||
Gem Fort prev. season |
51.0% | 11478 | 95 | ||
Layer Cake prev. season |
49.8% | 9880 | 93 | ||
Hideout prev. season |
48.7% | 4234 | 80 | ||
Dry Season prev. season |
48.2% | 6064 | 85 | ||
Parallel Plays prev. season |
47.7% | 11022 | 94 | ||
New Horizons prev. season |
47.5% | 5515 | 84 | ||
Out in the Open prev. season |
47.4% | 4108 | 80 | ||
Shooting Star prev. season |
47.6% | 3027 | 75 | ||
Belle's Rock prev. season |
46.2% | 6404 | 86 | ||
Flaring Phoenix prev. season |
46.0% | 7867 | 89 | ||
Spiraling Out ![]() |
51.6% | 31 | 7 | ||
Bridge Too Far prev. season |
38.5% | 156 | 31 | ||
Kaboom Canyon prev. season |
37.5% | 325 | 42 | ||
Safe Zone prev. season |
37.1% | 469 | 47 | ||
Hot Potato prev. season |
36.7% | 991 | 58 |
Direct duels in Knockout: how Damian does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 37.1% against Doug in Hot Zone — barely punishable even there, which makes him a risk-free first pick.
Damian counters nobody here — he wins and loses as strength would have it.
Nobody counters Damian here. As a first pick he cannot be punished in this mode.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Brock
58.6%
350 games
Edgar
58.2%
158 games
Kit
61.8%
102 games
Tick
61.4%
83 games
Gray
57.4%
108 games
Pierce
54.2%
120 games
Players with a profile and at least 20 games on Damian, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | アルティメット3世 | Diamond | 22 | 31.9% | 54.5% |