Wins late — in Knockout 7.7 points better in long rounds than in short ones (51.1% against 43.4%, split at 100 s). Needs the long round; in a fast game he never arrives.
For Heist, this map's mode — duels and star rates are available per mode, not per map.
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
Estimated (dashed in the figure, hollow corner): Counter safety. He has too few battles for that in Heist — this is his value across all modes, pulled to the level of this one. It says where he usually stands, not how he plays here.
Only Hot Potato. 08/20 to 08/25, 4 days. 10 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.
Win rate per rank tier on Hot Potato — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
No clear rank trend — from Gold to Legendary the win rate stays practically the same (regression −3.3 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Heist: how Damian does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Hot Potato. Computed across all ranked tiers together — not for your tier alone.
Damian counters nobody here — he wins and loses as strength would have it.
Nobody counters Damian here. As a first pick he cannot be punished in this mode.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Mico
49.0%
261 games
Chuck
48.2%
218 games
Edgar
45.5%
704 games
Nori
45.2%
542 games
Bull
45.8%
144 games
8-Bit
45.0%
280 games
Players with a profile and at least 20 games on Damian, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | CrazyMonti YT | Legendary | 34 | 40.4% | 73.5% |
| 2 | アルティメット3世 | Mythic | 36 | 38.9% | 66.7% |
| 3 | V777 SRT | Legendary | 24 | 38.1% | 75.0% |
| 4 | M|🇺🇸 | Mythic | 22 | 38.0% | 77.3% |
| 5 | kärven🦦 | Masters | 34 | 37.9% | 64.7% |