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Damian

Mythic Ranked · Masters Brawl Ball
54.3%Win rate in Brawl Ball
1,164Games
61Trust Score
8. of 84Rank in Brawl Ball

Best map: Ring of Fire with 55.1% from 8,593 games.

Wins late — in Knockout 7.7 points better in long rounds than in short ones (51.1% against 43.4%, split at 100 s). Needs the long round; in a fast game he never arrives.

Masterschange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 16.
Win rate 76.54.3 %
Popularity 80.1.63 %
Breadth 76.23% of maps
Counter safety 84.42.6 %
Star rate 16.14.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 84th means “better than 84% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/12, 7 days. 13 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/12.

Steadily picked — the pick rate sits at 0.7% and has not shifted measurably of late.

Win rate

08/04 — 53.8% from 117 appearances08/05 — 42.5% from 181 appearances08/06 — 58.8% from 97 appearances08/08 — 47.2% from 72 appearances08/10 — 53.4% from 116 appearances08/11 — 46.7% from 165 appearances08/12 — 60.9% from 64 appearances
53.8%08/04 60.9%08/12

Pick rate

08/04 — 2.4% from 117 appearances08/05 — 2.2% from 181 appearances08/06 — 1.4% from 97 appearances08/08 — 2.0% from 72 appearances08/10 — 1.5% from 116 appearances08/11 — 1.8% from 165 appearances08/12 — 1.5% from 64 appearances
2.4%08/04 1.5%08/12

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

No clear rank trend — from Silver to Masters the win rate stays practically the same (regression −0.6 points across the whole range). He plays the same at the bottom as at the top.

Silver — 58.8% from 1,359 gamesGold — 53.1% from 22,428 gamesDiamond — 52.5% from 30,047 gamesMythic — 51.9% from 140,514 gamesLegendary — 53.2% from 45,940 gamesMasters — 54.3% from 1,164 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

Brawl Ball

Where this brawler works (ranked, Masters). Filtered to Brawl Ball: 4 of 23 maps. Almost every row here is too thin for Masters alone and adds Legendary. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Pinball Dreams Brawl Ballprev. season 54.2%
10874 94
Triple Dribble Brawl Ballprev. season 51.9%
12135 96
Center Stage Brawl Ball 52.8%
417 45
Sneaky Fields Brawl Ball 50.7%
505 48

Against whom

Direct duels in Brawl Ball: how Damian does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 36.1% against Pearl in Knockout — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Griff 57.8% 7,360 games Bibi 58.1% 4,225 games Jacky 65.3% 329 games Rico 57.2% 5,615 games Ash 60.6% 818 games Frank 56.8% 3,026 games

Who plays him best soon

Players with a profile and at least 20 games on Damian, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 CrazyMonti YT Legendary 34 40.4% 73.5%
2 アルティメット3世 Mythic 36 38.9% 66.7%
3 V777 SRT Legendary 24 38.1% 75.0%
4 M|🇺🇸 Mythic 22 38.0% 77.3%
5 kärven🦦 Masters 34 37.9% 64.7%