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EN

Damian

Mythic Ranked · Silver
56.2%Win rate across all maps
3,331Games
77Trust Score
17. of 105Rank by score
−3.3Skill bonus

Best map: Triple Dribble with 59.7% from 288 games.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 9.
Win rate 84.56.2 %
Popularity 24.0.28 %
Breadth 87.43% of maps
Counter safety 45.26.9 %
Star rate 9.11.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 87th means “better than 87% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/26, 7 days. 15 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/26.

Steadily picked — the pick rate sits at 0.4% and has not shifted measurably of late.

Win rate

08/20 — 58.2% from 643 appearances08/21 — 53.1% from 576 appearances08/22 — 52.3% from 455 appearances08/23 — 59.7% from 437 appearances08/24 — 59.8% from 635 appearances08/25 — 53.8% from 524 appearances08/26 — 52.5% from 61 appearances
58.2%08/20 52.5%08/26

Pick rate

08/20 — 0.3% from 643 appearances08/21 — 0.3% from 576 appearances08/22 — 0.3% from 455 appearances08/23 — 0.3% from 437 appearances08/24 — 0.3% from 635 appearances08/25 — 0.3% from 524 appearances08/26 — 0.3% from 61 appearances
0.3%08/20 0.3%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −3.3 — punishes weak opponents: from Bronze to Masters the win rate drops by 3.3 points (regression 53.8% to 50.5%). Higher up he gets outplayed.

Bronze — 53.3% from 420 gamesSilver — 56.3% from 3,471 gamesGold — 52.7% from 51,724 gamesDiamond — 52.1% from 76,358 gamesMythic — 51.4% from 433,830 gamesLegendary — 51.2% from 210,221 gamesMasters — 50.0% from 6,482 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Triple Dribble Brawl Ball 59.7%
288 40
Sneaky Fields Brawl Ball 58.7%
305 41
Spiraling Out Brawl Ball 58.8%
267 39
Center Stage Brawl Ball 59.0%
239 37
Pinball Dreams Brawl Ball 57.0%
270 39
Ring of Fire Hot Zone 57.8%
192 34
Hard Rock Mine Gem Grab 61.4%
114 26
Double Swoosh Gem Grab 59.4%
138 29
Parallel Plays Hot Zone 57.3%
143 29
Open Business Hot Zone 55.3%
188 34
Gem Fort Gem Grab 57.6%
125 27
Undermine Gem Grab 58.5%
106 25
Dueling Beetles Hot Zone 53.4%
249 38
Rustic Arcade Gem Grab 55.4%
83 21
Flaring Phoenix Knockout 60.0%
45 12
New Horizons Knockout 60.5%
43 11
Layer Cake Bounty 55.2%
67 18
Out in the Open Knockoutprev. season 57.9%
38 10
Belle's Rock Knockoutprev. season 58.8%
34 8
Safe(r) Zone Heist 51.3%
39 10
Shooting Star Bounty 50.0%
52 14
Safe Zone Heist 50.0%
38 10
Pit Stop Heist 42.2%
45 12
Hot Potato Heist 41.9%
43 11
Dry Season Bountyprev. season 41.0%
39 10
Kaboom Canyon Heist 39.1%
46 12
Bridge Too Far Heist 38.8%
49 13
Hideout Bounty 37.2%
43 11

Who beats Damian and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Damian, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 CrazyMonti YT Legendary 34 40.3% 73.5%
2 kärven🦦 Masters 36 38.7% 66.7%
3 アルティメット3世 Mythic 36 38.7% 66.7%
4 M|🇺🇸 Mythic 22 37.8% 77.3%
5 又小人 Tyloé 🎀 Masters 22 37.8% 77.3%