Best map: Ring of Fire with 55.5% from 1,137 games.
Wins late — in Knockout 7.7 points better in long rounds than in short ones (51.1% against 43.4%, split at 100 s). Needs the long round; in a fast game he never arrives.
Mythicchange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.
08/03 to 08/25, 22 days. 9 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.
Steadily picked — the pick rate sits at 0.7% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus −3.0 — punishes weak opponents: from Silver to Masters the win rate drops by 3.0 points (regression 54.2% to 51.2%). Higher up he gets outplayed.
Gem Grab▾
Where this brawler works (ranked, Mythic). Filtered to Gem Grab: 7 of 32 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Crystal Arcade prev. season |
52.4% | 18488 | 100 | ||
Hard Rock Mine ![]() |
54.5% | 1535 | 65 | ||
Deathcap Trap prev. season |
52.3% | 16066 | 100 | ||
Double Swoosh ![]() |
51.9% | 1479 | 64 | ||
Undermine ![]() |
50.6% | 1314 | 63 | ||
Gem Fort ![]() |
50.3% | 1486 | 64 | ||
Rustic Arcade ![]() |
48.6% | 704 | 53 |
Direct duels in Gem Grab: how Damian does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 37.7% against R-T in Hot Zone — barely punishable even there, which makes him a risk-free first pick.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
67.3%
874 games
Griff
58.0%
3,214 games
Bo
58.2%
1,982 games
Ash
62.1%
517 games
Clancy
66.7%
258 games
Rico
57.5%
2,578 games
Players with a profile and at least 20 games on Damian, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | CrazyMonti YT | Legendary | 34 | 40.5% | 73.5% |
| 2 | アルティメット3世 | Mythic | 36 | 38.9% | 66.7% |
| 3 | V777 SRT | Legendary | 24 | 38.2% | 75.0% |
| 4 | M|🇺🇸 | Mythic | 22 | 38.0% | 77.3% |
| 5 | kärven🦦 | Masters | 34 | 37.9% | 64.7% |