My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Damian

Mythic Ranked · Gold Knockout
47.6%Win rate in Knockout
1,463Games
64Trust Score
67. of 105Rank in Knockout
−3.9Skill bonus

Best map: Hard Rock Mine with 57.0% from 1,831 games.

Wins late — in Knockout 7.7 points better in long rounds than in short ones (51.1% against 43.4%, split at 100 s). Needs the long round; in a fast game he never arrives.

Goldchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Estimated (dashed in the figure, hollow corner): Counter safety. He has too few battles for that in Knockout — this is his value across all modes, pulled to the level of this one. It says where he usually stands, not how he plays here.

Win ratePopularityBreadthCounter safetyStar rate 0.
Win rate 43.47.6 %
Popularity 12.0.08 %
Breadth 84.40% of maps
Counter safety 23.≈ 32.2 %
Star rate 0.7.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 84th means “better than 84% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 10 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.

Win rate

08/20 — 51.6% from 281 appearances08/21 — 52.2% from 278 appearances08/22 — 49.5% from 214 appearances08/23 — 41.1% from 185 appearances08/24 — 41.4% from 319 appearances08/25 — 50.0% from 186 appearances
51.6%08/20 50.0%08/25

Pick rate

08/20 — 0.1% from 281 appearances08/21 — 0.1% from 278 appearances08/22 — 0.1% from 214 appearances08/23 — 0.1% from 185 appearances08/24 — 0.1% from 319 appearances08/25 — 0.1% from 186 appearances
0.1%08/20 0.1%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −3.9 — punishes weak opponents: from Gold to Masters the win rate drops by 3.9 points (regression 49.7% to 45.8%). Higher up he gets outplayed.

Gold — 47.1% from 1,555 gamesDiamond — 50.6% from 3,071 gamesMythic — 47.8% from 24,426 gamesLegendary — 46.8% from 24,960 gamesMasters — 44.9% from 909 games
GoldDiamondMythicLegendaryMasters

On which maps

Knockout

Where this brawler works (ranked, Gold). Filtered to Knockout: 4 of 32 maps. Almost every row here is too thin for Gold alone and adds Diamond. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Flaring Phoenix Knockout 52.8%
1143 61
Out in the Open Knockout 53.0%
647 52
New Horizons Knockout 48.0%
789 55
Belle's Rock Knockout 47.8%
823 56

Against whom

Direct duels in Knockout: how Damian does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 35.9% against Pearl in Knockout — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Brock 56.4% 1,176 games Pearl 58.9% 270 games Edgar 55.2% 522 games Kit 54.7% 532 games Gray 53.0% 443 games Tick 53.9% 293 games

Who plays him best soon

Players with a profile and at least 20 games on Damian, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 CrazyMonti YT Legendary 34 40.4% 73.5%
2 アルティメット3世 Mythic 36 38.8% 66.7%
3 V777 SRT Legendary 24 38.1% 75.0%
4 M|🇺🇸 Mythic 22 38.0% 77.3%
5 kärven🦦 Masters 34 37.9% 64.7%