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EN

Darryl

Tank Super Rare Ranked · All ranks
48.1%Win rate across all maps
250,571Games
100Trust Score
65. of 105Rank by score
+12.3Skill bonus

Best map: Flaring Phoenix with 52.6% from 11,596 games.

Wins late — in Hot Zone 12.9 points better in long rounds than in short ones (51.4% against 38.5%, split at 96 s). Needs the long round; in a fast game he never arrives.

Profile

Win ratePopularity 36.BreadthCounter safetyStar rate
Win rate 37.48.1 %
Popularity 36.0.42 %
Breadth 50.17% of maps
Counter safety 54.28.4 %
Star rate 60.18.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 60th means “better than 60% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 09/01, 30 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 09/01.

Steadily picked — the pick rate sits at 0.4% and has not shifted measurably of late.

Win rate

08/03 — 50.5% from 842 appearances08/04 — 49.6% from 5,301 appearances08/05 — 49.1% from 15,823 appearances08/06 — 49.5% from 9,962 appearances08/07 — 50.5% from 2,119 appearances08/08 — 50.3% from 2,226 appearances08/09 — 49.1% from 2,848 appearances08/10 — 48.9% from 7,878 appearances08/11 — 49.5% from 22,625 appearances08/12 — 49.7% from 33,610 appearances08/13 — 49.8% from 33,791 appearances08/14 — 49.6% from 31,852 appearances08/15 — 49.7% from 29,820 appearances08/16 — 50.1% from 30,614 appearances08/17 — 49.5% from 29,981 appearances08/18 — 49.9% from 26,227 appearances08/19 — 48.4% from 7,913 appearances08/20 — 46.0% from 16,759 appearances08/21 — 48.5% from 21,263 appearances08/22 — 48.6% from 17,274 appearances08/23 — 48.8% from 16,576 appearances08/24 — 48.2% from 24,301 appearances08/25 — 47.5% from 24,141 appearances08/26 — 48.2% from 22,953 appearances08/27 — 48.5% from 20,702 appearances08/28 — 48.2% from 21,737 appearances08/29 — 47.4% from 22,131 appearances08/30 — 47.8% from 21,478 appearances08/31 — 48.5% from 19,936 appearances09/01 — 49.1% from 1,320 appearances
50.5%08/03 49.1%09/01

Pick rate

08/03 — 0.2% from 842 appearances08/04 — 0.2% from 5,301 appearances08/05 — 0.3% from 15,823 appearances08/06 — 0.3% from 9,962 appearances08/07 — 0.2% from 2,119 appearances08/08 — 0.2% from 2,226 appearances08/09 — 0.3% from 2,848 appearances08/10 — 0.3% from 7,878 appearances08/11 — 0.3% from 22,625 appearances08/12 — 0.4% from 33,610 appearances08/13 — 0.4% from 33,791 appearances08/14 — 0.4% from 31,852 appearances08/15 — 0.4% from 29,820 appearances08/16 — 0.4% from 30,614 appearances08/17 — 0.4% from 29,981 appearances08/18 — 0.4% from 26,227 appearances08/19 — 0.5% from 7,913 appearances08/20 — 0.4% from 16,759 appearances08/21 — 0.4% from 21,263 appearances08/22 — 0.4% from 17,274 appearances08/23 — 0.4% from 16,576 appearances08/24 — 0.4% from 24,301 appearances08/25 — 0.4% from 24,141 appearances08/26 — 0.4% from 22,953 appearances08/27 — 0.4% from 20,702 appearances08/28 — 0.4% from 21,737 appearances08/29 — 0.4% from 22,131 appearances08/30 — 0.4% from 21,478 appearances08/31 — 0.4% from 19,936 appearances09/01 — 0.4% from 1,320 appearances
0.2%08/03 0.4%09/01

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +12.3 — rewards skill: from Bronze to Masters the win rate climbs by 12.3 points (regression 42.1% to 54.4%). The higher the tier, the better he does.

Bronze — 33.0% from 22,156 gamesSilver — 39.6% from 18,559 gamesGold — 50.2% from 107,064 gamesDiamond — 50.7% from 81,096 gamesMythic — 49.5% from 262,462 gamesLegendary — 50.4% from 49,820 gamesMasters — 51.3% from 1,296 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, All ranks).

MapWin rateGamesTrust
Flaring Phoenix Knockout 52.6%
11596 95
Center Stage Brawl Ball 51.9%
16000 100
Spiraling Out Brawl Ball 51.8%
16910 100
Beach Ball Brawl Ball 51.1%
8270 90
Pinball Dreams Brawl Ball 50.3%
15178 99
Crystal Arcade Gem Grabprev. season 50.5%
9324 92
Kaboom Canyon Heist 49.9%
11267 95
Belle's Rock Knockout 49.2%
9094 92
Sneaky Fields Brawl Ball 48.7%
14777 99
New Horizons Knockout 48.8%
7484 89
Safe(r) Zone Heist 48.8%
4968 83
Triple Dribble Brawl Ball 48.2%
14167 98
Safe Zone Heist 48.3%
10218 93
Deathcap Trap Gem Grabprev. season 48.2%
8847 91
Gem Fort Gem Grab 48.2%
8748 91
Out in the Open Knockout 48.0%
7586 89
Hot Potato Heist 47.4%
9257 92
Hard Rock Mine Gem Grab 47.1%
8240 90
Undermine Gem Grab 47.0%
8089 90
Bridge Too Far Heist 46.3%
8957 91
Pinhole Punt Brawl Ball 48.1%
670 53
Double Swoosh Gem Grab 45.9%
8204 90
Layer Cake Bounty 45.6%
6543 87
Pit Stop Heist 45.1%
4256 80
Rustic Arcade Gem Grab 44.6%
3281 76
Hideout Bounty 43.9%
5167 83
Dry Season Bounty 43.1%
5561 84
Ring of Fire Hot Zone 43.1%
5020 83
Open Business Hot Zone 42.5%
5319 84
Shooting Star Bounty 42.6%
4505 81
Dueling Beetles Hot Zone 41.4%
5262 83
Parallel Plays Hot Zone 41.3%
5977 85

Who beats Darryl and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Darryl, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 SaitanSemConta Legendary 34 45.0% 82.4%
2 JMR | Jonathan Legendary 55 44.0% 67.3%
3 Aaron Mythic 36 41.7% 69.4%
4 Syn❤️Luna Legendary 37 41.3% 67.6%
5 『Scotty』🇫🇷 Legendary 23 40.7% 78.3%