For Heist, this map's mode — duels and star rates are available per mode, not per map.
Only Hot Potato. 08/14 to 08/27, 4 days. 1 earlier day is left out — below 161 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/14 and 08/27.
Direct duels in Heist: how Darryl does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Hot Potato. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Nori
60.4%
6,487 games
Chuck
57.3%
2,225 games
8-Bit
56.5%
3,837 games
Mico
56.6%
2,568 games
Bull
56.6%
1,290 games
Edgar
54.2%
6,798 games
Players with a profile and at least 20 games on Darryl, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | SaitanSemConta | Legendary | 34 | 45.0% | 82.4% |
| 2 | JMR | Jonathan | Legendary | 55 | 44.0% | 67.3% |
| 3 | Aaron | Mythic | 36 | 41.7% | 69.4% |
| 4 | Syn❤️Luna | Legendary | 37 | 41.3% | 67.6% |
| 5 | 『Scotty』🇫🇷 | Legendary | 23 | 40.8% | 78.3% |