Wins late — in Knockout 7.7 points better in long rounds than in short ones (54.9% against 47.1%, split at 96 s). Needs the long round; in a fast game he never arrives.
Direct duels in Heist: how Darryl does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Nori
63.4%
606 games
Chuck
65.2%
330 games
8-Bit
60.2%
492 games
Edgar
54.9%
1,001 games
Mico
57.0%
430 games
Melodie
60.8%
143 games
Players with a profile and at least 20 games on Darryl, sorted by the Wilson lower bound. To the full list