Best map: CYBERBOSS BROCK with 70.2% from 2,091 games.
08/04 to 08/30, 27 days. 2 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/30.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 166 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Double Decker ![]() |
49.8% | 2231 | 71 | ||
Crab Claws ![]() |
49.6% | 2258 | 71 | ||
Leaping Dogs ![]() |
48.9% | 4514 | 81 | ||
Out in the Open ![]() |
48.7% | 5912 | 85 | ||
Opening Move ![]() |
48.4% | 4902 | 82 | ||
Think Ahead ![]() |
48.2% | 5707 | 85 | ||
Streets with No Name ![]() |
48.1% | 4184 | 80 | ||
Konnakol ![]() |
47.2% | 16097 | 100 | ||
Flowing Springs ![]() |
47.1% | 2465 | 72 | ||
Split Difference ![]() |
45.9% | 4670 | 82 | ||
Goldarm Gulch ![]() |
45.4% | 5668 | 84 | ||
Close Call ![]() |
46.0% | 2211 | 70 | ||
Jungle Top ![]() |
44.7% | 7331 | 88 | ||
New Perspective ![]() |
45.1% | 2549 | 73 | ||
Belle's Rock ![]() |
44.4% | 9373 | 92 | ||
Please Remain Standing ![]() |
44.3% | 2607 | 73 | ||
Flaring Phoenix ![]() |
46.7% | 15 | 0 | ||
Chivalry ![]() |
43.5% | 2671 | 73 | ||
Healthy Middle Ground ![]() |
43.6% | 140 | 29 | ||
Deep End ![]() |
34.6% | 889 | 57 |
Direct duels in Knockout: how Darryl does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 30.3% against Juju in Hot Zone. On average the worst case sits at 28.9%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Darryl runs in 4 circles — whoever Darryl beats beats someone who in turn beats Darryl. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Kit
58.8%
6,078 games
Brock
58.1%
4,390 games
Edgar
57.8%
3,366 games
Tick
58.1%
1,397 games
Pearl
59.7%
621 games
Willow
56.2%
1,346 games
Players with a profile and at least 20 games on Darryl, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | SaitanSemConta | Legendary | 28 | 43.6% | 85.7% |
| 2 | JMR | Jonathan | Legendary | 38 | 42.1% | 71.1% |
| 3 | Aaron | Mythic | 36 | 41.2% | 69.4% |
| 4 | 『Scotty』🇫🇷 | Legendary | 23 | 40.2% | 78.3% |
| 5 | impossible | Masters | 21 | 39.2% | 76.2% |