Best map: Center Stage with 53.8% from 26 games.
Wins late — in Knockout 7.7 points better in long rounds than in short ones (54.9% against 47.1%, split at 96 s). Needs the long round; in a fast game he never arrives.
Bronzechange
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +8.7 — rewards skill: from Bronze to Masters the win rate climbs by 8.7 points (regression 43.8% to 52.5%). The higher the tier, the better he does.
Where this brawler works (ranked, Bronze).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Center Stage ![]() |
53.8% | 26 | 4 | ||
Hideout ![]() |
51.4% | 35 | 8 | ||
Hard Rock Mine ![]() |
50.0% | 28 | 5 | ||
New Horizons prev. season |
50.0% | 20 | 0 | ||
Pinball Dreams ![]() |
48.3% | 29 | 6 | ||
Undermine ![]() |
42.3% | 26 | 4 | ||
Open Business ![]() |
40.0% | 25 | 3 | ||
Spiraling Out ![]() |
39.3% | 28 | 5 | ||
Triple Dribble prev. season |
40.0% | 40 | 10 | ||
Gem Fort prev. season |
38.9% | 36 | 9 | ||
Bridge Too Far ![]() |
33.3% | 21 | 1 | ||
Dry Season ![]() |
35.7% | 28 | 5 | ||
Sneaky Fields ![]() |
37.1% | 35 | 8 | ||
Layer Cake prev. season |
34.5% | 29 | 6 | ||
Shooting Star ![]() |
30.0% | 20 | 0 | ||
Safe Zone ![]() |
30.4% | 23 | 2 | ||
Safe(r) Zone ![]() |
33.3% | 30 | 6 | ||
Pit Stop ![]() |
32.3% | 31 | 7 | ||
Dueling Beetles ![]() |
33.3% | 36 | 9 | ||
Flaring Phoenix ![]() |
34.1% | 41 | 11 | ||
Out in the Open prev. season |
28.0% | 25 | 3 | ||
Double Swoosh ![]() |
26.1% | 23 | 2 | ||
Rustic Arcade ![]() |
30.8% | 39 | 10 | ||
Ring of Fire ![]() |
25.8% | 31 | 7 | ||
Kaboom Canyon ![]() |
25.0% | 32 | 7 | ||
Hot Potato ![]() |
25.7% | 35 | 8 | ||
Parallel Plays prev. season |
25.0% | 36 | 9 | ||
Belle's Rock ![]() |
17.2% | 29 | 6 |
Direct duels in Knockout: how Darryl does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 30.4% against Edgar in Hot Zone. On average the worst case sits at 27.4%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Kit
66.4%
717 games
Edgar
61.4%
420 games
Brock
59.1%
514 games
Tick
62.7%
150 games
Mandy
61.3%
137 games
Piper
56.0%
250 games
Players with a profile and at least 20 games on Darryl, sorted by the Wilson lower bound. To the full list