Best map: Spiraling Out with 53.6% from 1,166 games.
Goldchange
08/03 to 08/22, 7 days. 18 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/22.
Steadily picked — the pick rate sits at 0.4% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +8.7 — rewards skill: from Bronze to Masters the win rate climbs by 8.7 points (regression 43.8% to 52.5%). The higher the tier, the better he does.
Where this brawler works (ranked, Gold).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Spiraling Out ![]() |
53.6% | 1166 | 61 | ||
Center Stage ![]() |
53.6% | 1111 | 60 | ||
Sneaky Fields ![]() |
53.1% | 1024 | 59 | ||
Pinball Dreams ![]() |
50.1% | 977 | 58 | ||
Kaboom Canyon ![]() |
50.3% | 708 | 53 | ||
Triple Dribble ![]() |
49.6% | 960 | 58 | ||
New Horizons ![]() |
50.8% | 447 | 46 | ||
Crystal Arcade prev. season |
62.3% | 53 | 15 | ||
Flaring Phoenix ![]() |
49.6% | 587 | 51 | ||
Double Swoosh ![]() |
48.8% | 549 | 50 | ||
Hot Potato ![]() |
48.5% | 620 | 51 | ||
Gem Fort ![]() |
47.9% | 585 | 51 | ||
Hard Rock Mine ![]() |
47.5% | 543 | 49 | ||
Belle's Rock ![]() |
46.6% | 436 | 46 | ||
Safe Zone ![]() |
46.0% | 578 | 50 | ||
Safe(r) Zone ![]() |
45.6% | 612 | 51 | ||
Undermine ![]() |
45.7% | 510 | 48 | ||
Hideout ![]() |
45.4% | 361 | 43 | ||
Deathcap Trap prev. season |
46.9% | 49 | 13 | ||
Layer Cake ![]() |
43.8% | 393 | 45 | ||
Dry Season ![]() |
43.6% | 351 | 43 | ||
Pit Stop ![]() |
43.3% | 554 | 50 | ||
Out in the Open ![]() |
42.9% | 438 | 46 | ||
Ring of Fire ![]() |
42.8% | 313 | 41 | ||
Rustic Arcade ![]() |
42.3% | 416 | 45 | ||
Bridge Too Far ![]() |
41.7% | 527 | 49 | ||
Open Business ![]() |
40.4% | 339 | 42 | ||
Dueling Beetles ![]() |
38.7% | 336 | 42 | ||
Parallel Plays ![]() |
37.2% | 355 | 43 | ||
Shooting Star ![]() |
35.3% | 300 | 41 |
Direct duels in Knockout: how Darryl does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 30.3% against Edgar in Hot Zone. On average the worst case sits at 27.3%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Kit
65.9%
836 games
Edgar
60.0%
500 games
Brock
58.9%
635 games
Tick
62.1%
177 games
Pierce
61.2%
152 games
Mandy
60.5%
162 games
Players with a profile and at least 20 games on Darryl, sorted by the Wilson lower bound. To the full list