Win rate per rank tier on Ring of Fire — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Diamond to Legendary the win rate stays practically the same (regression +4.5 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Hot Zone: how Darryl does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Ring of Fire. Computed across all ranked tiers — the numbers are not enough for Diamond yet.
The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. From last season — there are not enough numbers in the current one yet. Computed across all ranked tiers — the numbers are not enough for Diamond yet.
Not enough data yet.
Players with a profile and at least 20 games on Darryl, sorted by the Wilson lower bound. To the full list
No player with enough games on this brawler yet.