Win rate per rank tier on Safe Zone — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Diamond to Legendary the win rate stays practically the same (regression +1.9 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Heist: how Darryl does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Safe Zone. Computed for Diamond.
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed for Diamond.
Nita
58.8%
131 games
Jessie
54.3%
184 games
Mico
57.8%
102 games
Bull
58.2%
98 games
Carl
62.1%
66 games
Nori
55.2%
143 games
Players with a profile and at least 20 games on Darryl, sorted by the Wilson lower bound. To the full list