There are barely any games for this brawler on Undermine — he is effectively not picked here. The sections below therefore show what is known about him aside from this map.
Win rate per rank tier on Undermine — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −7.3 — punishes weak opponents: from Diamond to Legendary the win rate drops by 7.3 points (regression 51.2% to 43.9%). Higher up he gets outplayed.
Direct duels in Gem Grab: how Darryl does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Undermine. Computed across all ranked tiers — the numbers are not enough for Silver yet.
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Silver yet.
Bolt
62.1%
1,325 games
Bo
55.3%
6,783 games
Griff
53.8%
7,990 games
Clancy
56.3%
947 games
Jessie
53.4%
1,407 games
Tara
52.1%
4,597 games
Players with a profile and at least 20 games on Darryl, sorted by the Wilson lower bound. To the full list