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Darryl

Tank Super Rare Ranked · Masters
52.7%Win rate across all maps
694Games
53Trust Score
53. of 105Rank by score
+10.9Skill bonus

Best map: Flaring Phoenix with 55.9% from 4,137 games.

Masterschange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.

Win ratePopularityBreadth 24.Counter safetyStar rate
Win rate 62.52.7 %
Popularity 39.0.26 %
Breadth 24.3% of maps
Counter safety 60.29.3 %
Star rate 63.24.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 63th means “better than 63% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/11, 4 days. 17 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/11.

Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.

Win rate

08/05 — 40.4% from 99 appearances08/06 — 45.2% from 62 appearances08/10 — 55.8% from 104 appearances08/11 — 59.7% from 77 appearances
40.4%08/05 59.7%08/11

Pick rate

08/05 — 0.2% from 99 appearances08/06 — 0.1% from 62 appearances08/10 — 0.2% from 104 appearances08/11 — 0.1% from 77 appearances
0.2%08/05 0.1%08/11

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +10.9 — rewards skill: from Bronze to Masters the win rate climbs by 10.9 points (regression 42.7% to 53.6%). The higher the tier, the better he does.

Bronze — 32.1% from 7,714 gamesSilver — 39.0% from 8,165 gamesGold — 49.5% from 50,977 gamesDiamond — 50.5% from 55,942 gamesMythic — 49.5% from 237,427 gamesLegendary — 50.5% from 40,707 gamesMasters — 52.7% from 694 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Masters). Almost every row here is too thin for Masters alone and adds Legendary. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Flaring Phoenix Knockoutprev. season 55.9%
4137 80
Kaboom Canyon Heistprev. season 52.4%
3000 75
Belle's Rock Knockoutprev. season 52.1%
3304 76
Bridge Too Far Heistprev. season 52.1%
3036 75
Safe Zone Heistprev. season 51.2%
4001 79
New Horizons Knockoutprev. season 51.7%
2319 71
Pinball Dreams Brawl Ballprev. season 51.3%
1710 67
Out in the Open Knockoutprev. season 50.3%
1947 68
Hot Potato Heistprev. season 49.8%
1986 69
Center Stage Brawl Ballprev. season 49.7%
1850 68
Sneaky Fields Brawl Ballprev. season 48.2%
1540 65
Hideout Bountyprev. season 49.1%
750 54
Dry Season Bountyprev. season 47.7%
933 57
Triple Dribble Brawl Ballprev. season 44.7%
1462 64
Undermine Gem Grabprev. season 42.0%
660 52
Parallel Plays Hot Zoneprev. season 41.9%
678 53

Who beats Darryl and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Darryl, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Aaron Mythic 31 38.9% 71.0%
2 Ego🍃 Mythic 24 36.2% 66.7%
3 JCHG Diamond 30 35.0% 56.7%
4 タコザリガニEX Mythic 25 34.9% 60.0%
5 Terry w Mythic 21 34.6% 61.9%