My roster

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EN

Darryl

Tank Super Rare Ranked · Legendary Brawl Ball
48.8%Win rate in Brawl Ball
6,560Games
87Trust Score
51. of 105Rank in Brawl Ball
−2.6Skill bonus

Best map: Flaring Phoenix with 56.0% from 4,057 games.

Legendarychange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.

Win ratePopularityBreadth 24.Counter safetyStar rate
Win rate 44.48.8 %
Popularity 81.1.62 %
Breadth 24.3% of maps
Counter safety 79.42.1 %
Star rate 60.22.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 81th means “better than 81% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/24, 17 days. 6 earlier days are left out — below 81 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/24.

Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.

Win rate

08/04 — 55.2% from 203 appearances08/05 — 43.4% from 392 appearances08/06 — 46.9% from 277 appearances08/07 — 45.3% from 106 appearances08/08 — 46.9% from 130 appearances08/09 — 44.3% from 183 appearances08/10 — 45.0% from 489 appearances08/11 — 49.4% from 1,090 appearances08/12 — 49.4% from 1,003 appearances08/13 — 49.1% from 558 appearances08/14 — 48.9% from 395 appearances08/15 — 49.4% from 328 appearances08/16 — 47.5% from 402 appearances08/17 — 51.0% from 288 appearances08/18 — 50.5% from 297 appearances08/19 — 57.9% from 107 appearances08/24 — 51.3% from 117 appearances
55.2%08/04 51.3%08/24

Pick rate

08/04 — 0.2% from 203 appearances08/05 — 0.2% from 392 appearances08/06 — 0.2% from 277 appearances08/07 — 0.2% from 106 appearances08/08 — 0.2% from 130 appearances08/09 — 0.2% from 183 appearances08/10 — 0.2% from 489 appearances08/11 — 0.3% from 1,090 appearances08/12 — 0.3% from 1,003 appearances08/13 — 0.3% from 558 appearances08/14 — 0.3% from 395 appearances08/15 — 0.3% from 328 appearances08/16 — 0.4% from 402 appearances08/17 — 0.3% from 288 appearances08/18 — 0.3% from 297 appearances08/19 — 0.3% from 107 appearances08/24 — 0.2% from 117 appearances
0.2%08/04 0.2%08/24

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −2.6 — punishes weak opponents: from Bronze to Legendary the win rate drops by 2.6 points (regression 50.6% to 48.1%). Higher up he gets outplayed.

Bronze — 40.1% from 1,504 gamesSilver — 46.6% from 2,219 gamesGold — 51.7% from 17,317 gamesDiamond — 50.3% from 18,382 gamesMythic — 47.9% from 58,681 gamesLegendary — 48.8% from 6,560 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

Brawl Ball

Where this brawler works (ranked, Legendary). Filtered to Brawl Ball: 5 of 30 maps. 1 of 5 rows are too thin for Legendary alone and add Mythic — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Pinball Dreams Brawl Ballprev. season 51.5%
1688 66
Center Stage Brawl Ballprev. season 49.7%
1815 67
Sneaky Fields Brawl Ballprev. season 48.4%
1514 65
Spiraling Out Brawl Ball+Mythic 47.9%
678 53
Triple Dribble Brawl Ballprev. season 44.5%
1448 64

Against whom

Direct duels in Brawl Ball: how Darryl does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 30.0% against Nita in Hot Zone. On average the worst case sits at 28.4%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Griff 56.9% 4,514 games Jacky 65.6% 253 games Bibi 55.8% 2,841 games Doug 59.1% 579 games Dynamike 56.2% 1,157 games Bo 57.2% 677 games

Who plays him best soon

Players with a profile and at least 20 games on Darryl, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Aaron Mythic 31 39.0% 71.0%
2 Ego🍃 Mythic 22 35.2% 63.6%
3 JCHG Diamond 30 35.1% 56.7%
4 タコザリガニEX Mythic 25 35.1% 60.0%
5 Terry w Mythic 21 34.7% 61.9%