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EN

Darryl

Tank Super Rare Ranked · Silver
39.1%Win rate across all maps
8,314Games
90Trust Score
76. of 105Rank by score
+11.0Skill bonus

Best map: Center Stage with 50.1% from 467 games.

Wins late — in Knockout 4.7 points better in long rounds than in short ones (53.0% against 48.2%, split at 100 s). Needs the long round; in a fast game he never arrives.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win rate 29.PopularityBreadthCounter safetyStar rate
Win rate 29.39.1 %
Popularity 62.0.68 %
Breadth 32.10% of maps
Counter safety 60.29.5 %
Star rate 63.24.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 63th means “better than 63% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/26, 8 days. 13 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/26.

Steadily picked — the pick rate sits at 0.4% and has not shifted measurably of late.

Win rate

08/05 — 33.3% from 69 appearances08/20 — 34.0% from 1,693 appearances08/21 — 38.9% from 1,219 appearances08/22 — 42.1% from 1,053 appearances08/23 — 42.3% from 1,034 appearances08/24 — 40.4% from 1,652 appearances08/25 — 39.0% from 1,383 appearances08/26 — 40.7% from 280 appearances
33.3%08/05 40.7%08/26

Pick rate

08/05 — 0.6% from 69 appearances08/20 — 0.7% from 1,693 appearances08/21 — 0.6% from 1,219 appearances08/22 — 0.7% from 1,053 appearances08/23 — 0.7% from 1,034 appearances08/24 — 0.7% from 1,652 appearances08/25 — 0.7% from 1,383 appearances08/26 — 0.7% from 280 appearances
0.6%08/05 0.7%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +11.0 — rewards skill: from Bronze to Masters the win rate climbs by 11.0 points (regression 42.6% to 53.6%). The higher the tier, the better he does.

Bronze — 32.2% from 8,202 gamesSilver — 39.1% from 8,510 gamesGold — 49.5% from 52,957 gamesDiamond — 50.6% from 56,773 gamesMythic — 49.5% from 237,788 gamesLegendary — 50.5% from 40,836 gamesMasters — 52.6% from 703 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Center Stage Brawl Ball 50.1%
467 47
Spiraling Out Brawl Ball 47.6%
492 48
Beach Ball Brawl Ball 52.4%
21 1
Sneaky Fields Brawl Ball 45.4%
463 47
Pinball Dreams Brawl Ball 44.4%
482 48
Triple Dribble Brawl Ball 43.6%
424 46
Pinhole Punt Brawl Ball 35.3%
17 0
Hard Rock Mine Gem Grab 42.8%
299 40
Undermine Gem Grab 41.6%
308 41
Safe Zone Heist 41.2%
245 37
Gem Fort Gem Grab 40.6%
310 41
Rustic Arcade Gem Grab 39.6%
245 37
Dueling Beetles Hot Zone 39.1%
215 36
Ring of Fire Hot Zone 37.7%
239 37
Flaring Phoenix Knockout 37.5%
251 38
New Horizons Knockout 36.9%
241 37
Open Business Hot Zone 36.9%
241 37
Kaboom Canyon Heist 36.1%
310 41
Double Swoosh Gem Grab 35.8%
293 40
Safe(r) Zone Heist 36.0%
314 41
Out in the Open Knockout 35.2%
250 38
Belle's Rock Knockout 34.9%
241 37
Hot Potato Heist 34.9%
281 40
Layer Cake Bounty 34.2%
237 37
Parallel Plays Hot Zone 32.8%
241 37
Hideout Bounty 32.1%
209 35
Pit Stop Heist 32.6%
273 39
Bridge Too Far Heist 31.9%
270 39
Shooting Star Bounty 30.2%
212 35
Dry Season Bounty 28.3%
223 36

Who beats Darryl and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Darryl, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Aaron Mythic 31 38.7% 71.0%
2 Ego🍃 Mythic 24 36.0% 66.7%
3 JCHG Diamond 30 34.7% 56.7%
4 タコザリガニEX Mythic 25 34.7% 60.0%
5 HARD R-T Mythic 28 34.5% 57.1%