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EN

Darryl

Tank Super Rare Ranked · Silver Gem Grab
40.3%Win rate in Gem Grab
1,352Games
63Trust Score
76. of 105Rank in Gem Grab
+6.5Skill bonus

Best map: Center Stage with 50.0% from 436 games.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win rate 29.PopularityBreadthCounter safetyStar rate
Win rate 29.40.3 %
Popularity 58.0.67 %
Breadth 44.13% of maps
Counter safety 44.33.4 %
Star rate 72.28.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 72th means “better than 72% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 7 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 0.4% and has not shifted measurably of late.

Win rate

08/20 — 30.2% from 268 appearances08/21 — 39.3% from 214 appearances08/22 — 44.5% from 191 appearances08/23 — 50.3% from 161 appearances08/24 — 45.6% from 287 appearances08/25 — 35.9% from 231 appearances
30.2%08/20 35.9%08/25

Pick rate

08/20 — 0.6% from 268 appearances08/21 — 0.7% from 214 appearances08/22 — 0.7% from 191 appearances08/23 — 0.7% from 161 appearances08/24 — 0.7% from 287 appearances08/25 — 0.7% from 231 appearances
0.6%08/20 0.7%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +6.5 — rewards skill: from Bronze to Legendary the win rate climbs by 6.5 points (regression 43.5% to 50.0%). The higher the tier, the better he does.

Bronze — 35.2% from 1,251 gamesSilver — 40.5% from 1,399 gamesGold — 48.5% from 8,467 gamesDiamond — 48.7% from 10,865 gamesMythic — 48.6% from 55,136 gamesLegendary — 48.1% from 4,987 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

Gem Grab

Where this brawler works (ranked, Silver). Filtered to Gem Grab: 5 of 28 maps.

MapWin rateGamesTrust
Hard Rock Mine Gem Grab 42.6%
282 40
Gem Fort Gem Grab 41.8%
287 40
Undermine Gem Grab 41.6%
279 39
Rustic Arcade Gem Grab 39.7%
229 36
Double Swoosh Gem Grab 35.6%
275 39

Against whom

Direct duels in Gem Grab: how Darryl does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 30.2% against Nita in Hot Zone. On average the worst case sits at 28.9%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 64.2% 486 games Emz 54.7% 1,238 games Bo 54.5% 1,058 games Trunk 54.7% 755 games Edgar 50.3% 2,553 games Mina 56.4% 188 games

Who plays him best soon

Players with a profile and at least 20 games on Darryl, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Aaron Mythic 31 39.0% 71.0%
2 Ego🍃 Mythic 22 35.2% 63.6%
3 JCHG Diamond 30 35.0% 56.7%
4 タコザリガニEX Mythic 25 35.0% 60.0%
5 Terry w Mythic 21 34.6% 61.9%