Only Layer Cake. 08/13 to 08/20, 8 days. 4 earlier days are left out — below 103 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/13 and 08/20.
Direct duels in Bounty: how Doug does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Layer Cake. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Edgar
58.2%
509 games
Bolt
66.1%
112 games
Tick
60.2%
201 games
Brock
56.1%
408 games
Gray
55.6%
315 games
Piper
56.7%
240 games
Players with a profile and at least 20 games on Doug, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ブロ女にタイマン負けた男です | Legendary | 25 | 38.5% | 84.0% |
| 2 | 鬥士 | Diamond | 25 | 36.7% | 76.0% |
| 3 | イエスキリスト✝️ | Diamond | 30 | 34.0% | 60.0% |
| 4 | Mark杰瑞 | Diamond | 21 | 31.7% | 57.1% |
| 5 | らむ | Diamond | 21 | 31.7% | 57.1% |