For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Watermelons. 08/13 to 08/28, 3 days. 1 earlier day is left out — below 144 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/13 and 08/28.
Direct duels in Bounty: how Doug does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Watermelons. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Doug runs in 5 circles — whoever Doug beats beats someone who in turn beats Doug. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
68.2%
465 games
Tick
59.2%
1,262 games
Brock
56.4%
2,194 games
Grom
61.9%
365 games
Carl
62.2%
294 games
Piper
56.3%
1,263 games
Players with a profile and at least 20 games on Doug, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | JUDAS🪐 | Legendary | 26 | 42.6% | 84.6% |
| 2 | ブロ女にタイマン負けた男です | Masters | 31 | 42.3% | 77.4% |
| 3 | 鬥士 | Diamond | 27 | 41.3% | 77.8% |
| 4 | Sali Kitagawa💞 | Masters | 30 | 40.1% | 70.0% |
| 5 | Mr.unrandom | Legendary | 32 | 39.3% | 65.6% |