Skill bonus −8.4 — punishes weak opponents: 60.9% in Gold, only 52.5% in Legendary. Higher up he gets outplayed.
08/04 to 08/13, 5 days. 12 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/13.
The numbers above are for Deathcap Trap. Here is the rest of the rotation for comparison (ranked, Diamond) — clicking a map switches it, and with it what this whole view refers to.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
| Parallel Plays Hot Zone | 61.6% | 2206 | 70 | ||
| Sneaky Fields Brawl Ball | 57.8% | 1213 | 61 | ||
| Triple Dribble Brawl Ball | 58.1% | 711 | 53 | ||
| Dueling Beetles Hot Zone | 57.9% | 689 | 53 | ||
| Hot Potato Heist | 70.5% | 112 | 26 | ||
| Center Stage Brawl Ball | 55.6% | 826 | 56 | ||
| Gem Fort Gem Grab | 55.8% | 484 | 48 | ||
| Ring of Fire Hot Zone | 56.9% | 334 | 42 | ||
| Hard Rock Mine Gem Grab | 57.4% | 237 | 37 | ||
| Flaring Phoenix Knockout | 58.0% | 157 | 31 | ||
| Double Swoosh Gem Grab | 51.6% | 609 | 51 | ||
| Pinball Dreams Brawl Ball | 52.2% | 431 | 46 | ||
| Deathcap Trap Gem Grab | 55.3% | 188 | 34 | ||
| Crystal Arcade Gem Grab | 53.6% | 267 | 39 | ||
| Undermine Gem Grab | 53.7% | 259 | 38 | ||
| Open Business Hot Zone | 49.1% | 428 | 46 | ||
| Hideout Bounty | 55.1% | 69 | 19 | ||
| Layer Cake Bounty | 50.0% | 180 | 33 | ||
| Dry Season Bounty | 50.0% | 90 | 23 | ||
| Safe Zone Heist | 50.0% | 68 | 18 | ||
| Out in the Open Knockout | 47.5% | 99 | 24 | ||
| Kaboom Canyon Heist | 47.1% | 70 | 19 | ||
| Rustic Arcade Gem Grab | 44.7% | 141 | 29 | ||
| New Horizons Knockout | 43.8% | 80 | 21 | ||
| Bridge Too Far Heist | 41.2% | 51 | 14 | ||
| Belle's Rock Knockout | 38.3% | 115 | 26 | ||
| Shooting Star Bounty | 30.4% | 79 | 21 |
Direct duels in Gem Grab: how Doug does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Deathcap Trap. Computed for Diamond.
Worst case: 35.1% against Bo in Gem Grab. On average the worst case sits at 35.1%.
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed for Diamond.
Players with a profile and at least 20 games on Doug, sorted by the Wilson lower bound. To the full list