There are barely any games for this brawler on Hideout — he is effectively not picked here. The sections below therefore show what is known about him aside from this map.
Skill bonus −8.3 — punishes weak opponents: 60.8% in Gold, only 52.5% in Legendary. Higher up he gets outplayed.
Wins early — in Hot Zone 7.9 points better in short rounds than in long ones (57.1% against 49.2%, split at 105 s). A pick for pace — if the game drags on, it works against him.
The numbers above are for Hideout. Here is the rest of the rotation for comparison (ranked, Gold) — clicking a map switches it, and with it what this whole view refers to.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
| Parallel Plays Hot Zone | 72.4% | 225 | 36 | ||
| Sneaky Fields Brawl Ball | 69.3% | 88 | 22 | ||
| Double Swoosh Gem Grab | 71.4% | 42 | 11 | ||
| Dueling Beetles Hot Zone | 64.5% | 62 | 17 | ||
| Triple Dribble Brawl Ball | 61.0% | 82 | 21 | ||
| Open Business Hot Zone | 69.8% | 43 | 11 | ||
| Gem Fort Gem Grab | 63.2% | 57 | 16 | ||
| Center Stage Brawl Ball | 54.2% | 83 | 21 | ||
| Undermine Gem Grab | 58.5% | 41 | 11 | ||
| Ring of Fire Hot Zone | 53.3% | 45 | 12 | ||
| Layer Cake Bounty | 60.0% | 20 | 0 | ||
| Shooting Star Bounty | 70.0% | 10 | 0 | ||
| Belle's Rock Knockout | 60.0% | 15 | 0 | ||
| Out in the Open Knockout | 61.5% | 13 | 0 | ||
| Crystal Arcade Gem Grab | 52.9% | 17 | 0 | ||
| Pinball Dreams Brawl Ball | 48.1% | 52 | 14 | ||
| Dry Season Bounty | 53.8% | 13 | 0 | ||
| Hot Potato Heist | 50.0% | 26 | 4 | ||
| Rustic Arcade Gem Grab | 50.0% | 24 | 3 | ||
| New Horizons Knockout | 50.0% | 16 | 0 | ||
| Hard Rock Mine Gem Grab | 45.5% | 33 | 7 | ||
| Safe Zone Heist | 42.9% | 14 | 0 | ||
| Bridge Too Far Heist | 40.0% | 10 | 0 | ||
| Deathcap Trap Gem Grab | 33.3% | 24 | 3 |
Direct duels in Bounty: how Doug does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Hideout. Computed across all ranked tiers — the numbers are not enough for Gold yet.
Worst case: 34.2% against Tick in Bounty. On average the worst case sits at 35.6%.
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Gold yet.
Brock
57.4%
1,165 games
Piper
56.9%
541 games
Gene
57.5%
355 games
Gray
53.8%
1,102 games
Bo
59.5%
227 games
Carl
59.3%
189 games
Players with a profile and at least 20 games on Doug, sorted by the Wilson lower bound. To the full list