Wins late — in Knockout 7.0 points better in long rounds than in short ones (57.3% against 50.2%, split at 109 s). Needs the long round; in a fast game he never arrives.
Direct duels in Heist: how Doug does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed for Gold.
The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Gold yet.
Players with a profile and at least 20 games on Doug, sorted by the Wilson lower bound. To the full list
No player with enough games on this brawler yet.