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Doug

Support Mythic Ranked · Mythic Shooting Star Bounty
50.7%Win rate on Shooting Star
1,881Games here
0.2%Pick rate
68Trust Score
25. of 105Rank on this map

Wins early — in Bounty 9.3 points better in short rounds than in long ones (61.2% against 51.9%, split at 95 s). A pick for pace — if the game drags on, it works against him.

Profile

For Bounty, this map's mode — duels and star rates are available per mode, not per map.

Win ratePopularity 4.BreadthCounter safetyStar rate
Win rate 31.46.8 %
Popularity 4.0.04 %
Breadth 98.57% of maps
Counter safety 93.42.0 %
Star rate 47.23.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 98th means “better than 98% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Shooting Star. 08/11 to 08/19, 9 days. 11 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/11 and 08/19.

Win rate

08/11 — 59.2% from 103 appearances08/12 — 50.5% from 208 appearances08/13 — 51.0% from 204 appearances08/14 — 48.0% from 256 appearances08/15 — 47.0% from 234 appearances08/16 — 45.8% from 216 appearances08/17 — 57.6% from 198 appearances08/18 — 49.8% from 211 appearances08/19 — 67.7% from 65 appearances
59.2%08/11 67.7%08/19

Pick rate

08/11 — 0.1% from 103 appearances08/12 — 0.1% from 208 appearances08/13 — 0.1% from 204 appearances08/14 — 0.1% from 256 appearances08/15 — 0.1% from 234 appearances08/16 — 0.1% from 216 appearances08/17 — 0.1% from 198 appearances08/18 — 0.1% from 211 appearances08/19 — 0.1% from 65 appearances
0.1%08/11 0.1%08/19

Across the ranks

Win rate per rank tier on Shooting Star — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Gold to Legendary the win rate stays practically the same (regression +2.3 points across the whole range). He plays the same at the bottom as at the top.

Gold — 50.3% from 338 gamesDiamond — 47.2% from 462 gamesMythic — 50.7% from 1,881 gamesLegendary — 50.8% from 429 games
GoldDiamondMythicLegendary

Against whom

Direct duels in Bounty: how Doug does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Shooting Star. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Edgar 58.1% 671 games Bolt 65.3% 150 games Tick 59.2% 262 games Brock 55.2% 542 games Gray 55.8% 450 games Mortis 56.7% 314 games

Who plays him best

Players with a profile and at least 20 games on Doug, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 ブロ女にタイマン負けた男です Legendary 25 39.4% 84.0%
2 鬥士 Diamond 27 38.6% 77.8%
3 イエスキリスト✝️ Diamond 35 35.0% 57.1%
4 なまったなめこ Diamond 20 33.9% 65.0%
5 ZETH Mythic 20 33.0% 60.0%