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Doug

Support Mythic Ranked · Legendary Bounty
52.9%Win rate in Bounty
543Games
49Trust Score
39. of 105Rank in Bounty
−4.4Skill bonus

Best map: Open Business with 57.3% from 931 games.

Wins early — in Gem Grab 6.9 points better in short rounds than in long ones (61.1% against 54.2%, split at 103 s). A pick for pace — if the game drags on, it works against him.

Legendarychange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.

Win ratePopularity 13.BreadthCounter safetyStar rate
Win rate 79.52.9 %
Popularity 13.0.14 %
Breadth 84.27% of maps
Counter safety 97.44.6 %
Star rate 60.22.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 97th means “better than 97% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 21 days. 6 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.

Win rate

08/04 — 50.6% from 164 appearances08/05 — 50.4% from 480 appearances08/06 — 57.9% from 190 appearances08/07 — 38.5% from 96 appearances08/08 — 49.2% from 122 appearances08/09 — 55.6% from 135 appearances08/10 — 54.5% from 466 appearances08/11 — 52.6% from 825 appearances08/12 — 50.9% from 707 appearances08/13 — 47.2% from 354 appearances08/14 — 53.6% from 263 appearances08/15 — 51.1% from 227 appearances08/16 — 47.3% from 258 appearances08/17 — 49.6% from 230 appearances08/18 — 59.1% from 181 appearances08/19 — 56.5% from 62 appearances08/21 — 57.1% from 70 appearances08/22 — 47.6% from 63 appearances08/23 — 52.5% from 122 appearances08/24 — 51.3% from 115 appearances08/25 — 52.9% from 140 appearances
50.6%08/04 52.9%08/25

Pick rate

08/04 — 0.1% from 164 appearances08/05 — 0.2% from 480 appearances08/06 — 0.1% from 190 appearances08/07 — 0.1% from 96 appearances08/08 — 0.2% from 122 appearances08/09 — 0.2% from 135 appearances08/10 — 0.2% from 466 appearances08/11 — 0.2% from 825 appearances08/12 — 0.2% from 707 appearances08/13 — 0.2% from 354 appearances08/14 — 0.2% from 263 appearances08/15 — 0.2% from 227 appearances08/16 — 0.2% from 258 appearances08/17 — 0.3% from 230 appearances08/18 — 0.2% from 181 appearances08/19 — 0.2% from 62 appearances08/21 — 0.4% from 70 appearances08/22 — 0.3% from 63 appearances08/23 — 0.4% from 122 appearances08/24 — 0.2% from 115 appearances08/25 — 0.3% from 140 appearances
0.1%08/04 0.3%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus −4.4 — punishes weak opponents: from Silver to Legendary the win rate drops by 4.4 points (regression 55.5% to 51.1%). Higher up he gets outplayed.

Silver — 57.3% from 361 gamesGold — 55.3% from 4,315 gamesDiamond — 52.0% from 4,623 gamesMythic — 52.0% from 17,235 gamesLegendary — 51.8% from 5,342 games
SilverGoldDiamondMythicLegendary

On which maps

Bounty

Where this brawler works (ranked, Legendary). Filtered to Bounty: 4 of 29 maps. 1 of 4 rows are too thin for Legendary alone and add Mythic — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Layer Cake Bountyprev. season 52.8%
2980 75
Dry Season Bountyprev. season 52.0%
1238 62
Shooting Star Bounty+Mythicprev. season 50.5%
2447 72
Hideout Bountyprev. season 48.3%
659 52

Against whom

Direct duels in Bounty: how Doug does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 40.6% against Clancy in Gem Grab — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Doug runs in 1 circle — whoever Doug beats beats someone who in turn beats Doug. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 67.0% 303 games Tick 59.4% 652 games Edgar 55.5% 1,486 games Brock 55.9% 1,157 games Rosa 71.0% 100 games Gray 55.2% 1,077 games

Who plays him best soon

Players with a profile and at least 20 games on Doug, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ブロ女にタイマン負けた男です Masters 31 40.6% 77.4%
2 鬥士 Diamond 27 39.5% 77.8%
3 イエスキリスト✝️ Diamond 45 37.3% 57.8%
4 ばいばいでん Mythic 25 36.7% 68.0%
5 いのすけ様が登場する毎日 Diamond 28 35.6% 60.7%