My roster

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Doug

Support Mythic Ranked · Silver
62.5%Win rate across all maps
5,353Games
84Trust Score
3. of 105Rank by score
−16.1Skill bonus

Best map: Parallel Plays with 69.3% from 902 games.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularity 43.BreadthCounter safetyStar rate
Win rate 97.62.4 %
Popularity 43.0.46 %
Breadth 97.77% of maps
Counter safety 97.40.6 %
Star rate 93.34.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 97th means “better than 97% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/26, 7 days. 11 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/26.

Steadily picked — the pick rate sits at 0.7% and has not shifted measurably of late.

Win rate

08/20 — 66.3% from 1,028 appearances08/21 — 59.6% from 902 appearances08/22 — 61.4% from 749 appearances08/23 — 60.5% from 692 appearances08/24 — 61.9% from 1,045 appearances08/25 — 63.9% from 871 appearances08/26 — 62.1% from 66 appearances
66.3%08/20 62.1%08/26

Pick rate

08/20 — 0.4% from 1,028 appearances08/21 — 0.5% from 902 appearances08/22 — 0.5% from 749 appearances08/23 — 0.5% from 692 appearances08/24 — 0.5% from 1,045 appearances08/25 — 0.4% from 871 appearances08/26 — 0.6% from 66 appearances
0.4%08/20 0.6%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus −16.1 — punishes weak opponents: from Bronze to Masters the win rate drops by 16.1 points (regression 64.7% to 48.6%). Higher up he gets outplayed.

Bronze — 63.4% from 543 gamesSilver — 62.5% from 5,461 gamesGold — 60.2% from 80,849 gamesDiamond — 55.6% from 81,870 gamesMythic — 53.7% from 299,962 gamesLegendary — 52.8% from 40,811 gamesMasters — 54.4% from 562 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Parallel Plays Hot Zone 69.3%
902 57
Sneaky Fields Brawl Ball 66.8%
464 47
Double Swoosh Gem Grab 70.5%
268 39
Triple Dribble Brawl Ball 66.8%
286 40
Center Stage Brawl Ball 64.8%
307 41
Dueling Beetles Hot Zone 62.7%
351 43
Open Business Hot Zone 61.9%
294 40
Spiraling Out Brawl Ball 62.0%
229 36
Ring of Fire Hot Zone 59.5%
269 39
Pinball Dreams Brawl Ball 61.2%
183 33
Hard Rock Mine Gem Grab 60.1%
173 32
Gem Fort Gem Grab 57.6%
224 36
Undermine Gem Grab 58.6%
145 30
Layer Cake Bounty 60.5%
114 26
Hot Potato Heist 62.5%
88 22
Rustic Arcade Gem Grab 58.2%
110 26
Dry Season Bounty 62.3%
69 19
Pit Stop Heist 59.0%
78 20
Belle's Rock Knockout 56.6%
99 24
Bridge Too Far Heist 59.3%
59 16
New Horizons Knockout 55.3%
85 22
Hideout Bounty 52.9%
104 25
Kaboom Canyon Heist 54.4%
68 18
Flaring Phoenix Knockout 51.3%
119 27
Safe(r) Zone Heist 50.7%
73 19
Out in the Open Knockout 48.6%
70 19
Shooting Star Bounty 48.3%
58 16
Safe Zone Heist 43.1%
58 16

Who beats Doug and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Doug, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ブロ女にタイマン負けた男です Masters 31 40.7% 77.4%
2 鬥士 Diamond 27 39.6% 77.8%
3 イエスキリスト✝️ Diamond 45 37.3% 57.8%
4 ばいばいでん Mythic 25 36.8% 68.0%
5 いのすけ様が登場する毎日 Diamond 28 35.7% 60.7%