My roster

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EN

Doug

Support Mythic Ranked · Mythic Gem Grab
47.0%Win rate in Gem Grab
935Games
58Trust Score
63. of 105Rank in Gem Grab
−14.7Skill bonus

Best map: Flaring Phoenix with 56.4% from 1,157 games.

Wins early — in Hot Zone 12.7 points better in short rounds than in long ones (63.3% against 50.6%, split at 96 s). A pick for pace — if the game drags on, it works against him.

Mythicchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.

Win ratePopularity 15.BreadthCounter safetyStar rate
Win rate 43.47.0 %
Popularity 15.0.12 %
Breadth 94.43% of maps
Counter safety 92.40.9 %
Star rate 99.45.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 99th means “better than 99% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 21 days. 6 earlier days are left out — below 110 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.

Win rate

08/04 — 50.4% from 341 appearances08/05 — 48.8% from 1,506 appearances08/06 — 52.7% from 1,231 appearances08/07 — 53.1% from 224 appearances08/08 — 50.0% from 274 appearances08/09 — 46.3% from 272 appearances08/10 — 51.7% from 741 appearances08/11 — 50.2% from 3,376 appearances08/12 — 50.1% from 6,272 appearances08/13 — 51.3% from 6,928 appearances08/14 — 52.2% from 6,903 appearances08/15 — 50.6% from 6,600 appearances08/16 — 50.6% from 6,848 appearances08/17 — 51.0% from 7,028 appearances08/18 — 52.2% from 6,171 appearances08/19 — 51.0% from 1,870 appearances08/21 — 50.0% from 140 appearances08/22 — 45.3% from 128 appearances08/23 — 43.8% from 185 appearances08/24 — 48.1% from 264 appearances08/25 — 48.0% from 202 appearances
50.4%08/04 48.0%08/25

Pick rate

08/04 — 0.2% from 341 appearances08/05 — 0.2% from 1,506 appearances08/06 — 0.3% from 1,231 appearances08/07 — 0.2% from 224 appearances08/08 — 0.3% from 274 appearances08/09 — 0.2% from 272 appearances08/10 — 0.2% from 741 appearances08/11 — 0.3% from 3,376 appearances08/12 — 0.4% from 6,272 appearances08/13 — 0.4% from 6,928 appearances08/14 — 0.4% from 6,903 appearances08/15 — 0.4% from 6,600 appearances08/16 — 0.5% from 6,848 appearances08/17 — 0.5% from 7,028 appearances08/18 — 0.5% from 6,171 appearances08/19 — 0.5% from 1,870 appearances08/21 — 0.1% from 140 appearances08/22 — 0.1% from 128 appearances08/23 — 0.2% from 185 appearances08/24 — 0.2% from 264 appearances08/25 — 0.2% from 202 appearances
0.2%08/04 0.2%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −14.7 — punishes weak opponents: from Silver to Legendary the win rate drops by 14.7 points (regression 62.1% to 47.4%). Higher up he gets outplayed.

Silver — 62.2% from 920 gamesGold — 59.2% from 13,711 gamesDiamond — 53.8% from 14,981 gamesMythic — 51.0% from 57,601 gamesLegendary — 49.4% from 3,927 games
SilverGoldDiamondMythicLegendary

On which maps

Gem Grab

Where this brawler works (ranked, Mythic). Filtered to Gem Grab: 7 of 31 maps.

MapWin rateGamesTrust
Double Swoosh Gem Grabprev. season 52.7%
18948 100
Gem Fort Gem Grabprev. season 51.7%
13963 98
Hard Rock Mine Gem Grabprev. season 51.7%
7400 88
Crystal Arcade Gem Grabprev. season 48.9%
5687 85
Undermine Gem Grabprev. season 48.4%
5754 85
Deathcap Trap Gem Grabprev. season 48.5%
3895 79
Rustic Arcade Gem Grabprev. season 44.8%
1954 69

Against whom

Direct duels in Gem Grab: how Doug does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 40.9% against Clancy in Gem Grab — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Doug runs in 1 circle — whoever Doug beats beats someone who in turn beats Doug. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 68.5% 1,124 games Griff 61.1% 2,321 games Bo 61.1% 1,803 games Clancy 70.9% 254 games Edgar 59.2% 4,278 games Bibi 61.9% 930 games

Who plays him best soon

Players with a profile and at least 20 games on Doug, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ブロ女にタイマン負けた男です Masters 31 40.8% 77.4%
2 鬥士 Diamond 27 39.7% 77.8%
3 イエスキリスト✝️ Diamond 45 37.4% 57.8%
4 ばいばいでん Mythic 25 36.9% 68.0%
5 いのすけ様が登場する毎日 Diamond 28 35.8% 60.7%