My roster

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EN

Doug

Support Mythic All games Heist
57.1%Win rate in Heist
5,052Games
83Trust Score
17. of 106Rank in Heist

Best map: Feast or Famine with 68.8% from 1,293 games.

Trophy Roadchange

Profile

Win ratePopularity 22.BreadthCounter safetyStar rate
Win rate 84.57.1 %
Popularity 22.0.23 %
Breadth 90.51% of maps
Counter safety 89.43.1 %
Star rate 73.21.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 90th means “better than 90% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/25, 14 days. 11 earlier days are left out — below 65 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/25.

Steadily picked — the pick rate sits at 0.5% and has not shifted measurably of late.

Win rate

08/05 — 52.9% from 263 appearances08/11 — 62.4% from 170 appearances08/12 — 58.5% from 171 appearances08/13 — 58.9% from 299 appearances08/14 — 62.8% from 172 appearances08/15 — 61.6% from 461 appearances08/16 — 51.2% from 162 appearances08/17 — 57.7% from 581 appearances08/18 — 65.5% from 142 appearances08/19 — 54.2% from 863 appearances08/20 — 52.5% from 432 appearances08/21 — 53.4% from 401 appearances08/23 — 59.1% from 247 appearances08/25 — 64.7% from 360 appearances
52.9%08/05 64.7%08/25

Pick rate

08/05 — 0.2% from 263 appearances08/11 — 0.2% from 170 appearances08/12 — 0.3% from 171 appearances08/13 — 0.2% from 299 appearances08/14 — 0.3% from 172 appearances08/15 — 0.2% from 461 appearances08/16 — 0.2% from 162 appearances08/17 — 0.3% from 581 appearances08/18 — 0.3% from 142 appearances08/19 — 0.2% from 863 appearances08/20 — 0.2% from 432 appearances08/21 — 0.3% from 401 appearances08/23 — 0.2% from 247 appearances08/25 — 0.3% from 360 appearances
0.2%08/05 0.3%08/25

On which maps

Heist

Where this brawler works. Filtered to Heist: 6 of 167 maps.

MapWin rateGamesTrust
Jedna Heist 61.3%
882 57
Hot Potato Heist 60.3%
688 53
Eating Good! Heist 58.3%
518 49
Hot Tubs Heist 58.4%
485 48
Quintillion Heist 54.2%
2118 70
Photic Doom Heist 54.0%
361 43

Against whom

Direct duels in Heist: how Doug does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 40.9% against Clancy in Gem Grab — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Nori 60.5% 1,155 games Edgar 56.8% 1,521 games Chuck 58.7% 472 games Jessie 58.2% 471 games Mico 57.4% 530 games Bull 57.9% 368 games

Who plays him best soon

Players with a profile and at least 20 games on Doug, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ブロ女にタイマン負けた男です Masters 31 40.8% 77.4%
2 鬥士 Diamond 27 39.7% 77.8%
3 イエスキリスト✝️ Diamond 45 37.4% 57.8%
4 ばいばいでん Mythic 25 36.9% 68.0%
5 いのすけ様が登場する毎日 Diamond 28 35.8% 60.7%