Best map: Belle's Rock with 55.4% from 2,435 games.
Wins early — in Hot Zone 12.7 points better in short rounds than in long ones (63.3% against 50.6%, split at 96 s). A pick for pace — if the game drags on, it works against him.
Masterschange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus −12.2 — punishes weak opponents: from Silver to Legendary the win rate drops by 12.2 points (regression 65.4% to 53.3%). Higher up he gets outplayed.
Hot Zone▾
Where this brawler works (ranked, Masters). Filtered to Hot Zone: 3 of 10 maps. Almost every row here is too thin for Masters alone and adds Legendary. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Open Business prev. season |
57.0% | 944 | 58 | ||
Parallel Plays prev. season |
53.6% | 10524 | 94 | ||
Dueling Beetles prev. season |
51.5% | 1536 | 65 |
Direct duels in Hot Zone: how Doug does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 40.9% against Clancy in Gem Grab — barely punishable even there, which makes him a risk-free first pick.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Doug runs in 3 circles — whoever Doug beats beats someone who in turn beats Doug. See it in the counter network
On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bibi
67.3%
3,857 games
Trunk
65.7%
7,782 games
Hank
69.4%
1,133 games
R-T
68.5%
1,259 games
Juju
68.2%
1,081 games
Tick
65.6%
2,801 games
Players with a profile and at least 20 games on Doug, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ブロ女にタイマン負けた男です | Masters | 31 | 40.7% | 77.4% |
| 2 | 鬥士 | Diamond | 27 | 39.7% | 77.8% |
| 3 | イエスキリスト✝️ | Diamond | 45 | 37.4% | 57.8% |
| 4 | ばいばいでん | Mythic | 25 | 36.8% | 68.0% |
| 5 | いのすけ様が登場する毎日 | Diamond | 28 | 35.7% | 60.7% |