My roster

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Draco

Tank Legendary Trophies Knockout
57.2%Win rate in Knockout
25,975Games
100Trust Score
46. of 106Rank in Knockout

Best map: Golden Bay with 65.3% from 4,446 games.

Profile

Estimated (dashed in the figure, hollow corner): Star rate. He has too few battles for that in Knockout — this is his value across all modes, pulled to the level of this one. It says where he usually stands, not how he plays here.

Win ratePopularity 32.BreadthCounter safetyStar rate
Win rate 55.57.2 %
Popularity 32.0.21 %
Breadth 70.56% of maps
Counter safety 84.39.2 %
Star rate 30.≈ 17.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 84th means “better than 84% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/06 to 09/02, 24 days. 5 earlier days are left out — below 304 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 09/02.

Win rate

08/06 — 56.3% from 1,182 appearances08/11 — 51.6% from 492 appearances08/12 — 54.0% from 661 appearances08/13 — 47.9% from 1,218 appearances08/14 — 50.2% from 1,497 appearances08/15 — 49.1% from 2,196 appearances08/16 — 51.0% from 2,641 appearances08/17 — 55.7% from 1,105 appearances08/18 — 58.6% from 611 appearances08/19 — 54.9% from 656 appearances08/20 — 53.0% from 689 appearances08/21 — 62.3% from 486 appearances08/22 — 62.0% from 358 appearances08/23 — 64.1% from 437 appearances08/24 — 63.8% from 759 appearances08/25 — 66.4% from 878 appearances08/26 — 65.6% from 1,330 appearances08/27 — 63.6% from 1,337 appearances08/28 — 64.9% from 1,210 appearances08/29 — 67.7% from 1,286 appearances08/30 — 64.8% from 1,252 appearances08/31 — 62.9% from 1,038 appearances09/01 — 54.6% from 658 appearances09/02 — 55.4% from 850 appearances
56.3%08/06 55.4%09/02

Pick rate

08/06 — 0.2% from 1,182 appearances08/11 — 0.1% from 492 appearances08/12 — 0.1% from 661 appearances08/13 — 0.2% from 1,218 appearances08/14 — 0.2% from 1,497 appearances08/15 — 0.2% from 2,196 appearances08/16 — 0.2% from 2,641 appearances08/17 — 0.1% from 1,105 appearances08/18 — 0.1% from 611 appearances08/19 — 0.1% from 656 appearances08/20 — 0.2% from 689 appearances08/21 — 0.1% from 486 appearances08/22 — 0.1% from 358 appearances08/23 — 0.1% from 437 appearances08/24 — 0.1% from 759 appearances08/25 — 0.1% from 878 appearances08/26 — 0.1% from 1,330 appearances08/27 — 0.1% from 1,337 appearances08/28 — 0.1% from 1,210 appearances08/29 — 0.1% from 1,286 appearances08/30 — 0.1% from 1,252 appearances08/31 — 0.1% from 1,038 appearances09/01 — 0.1% from 658 appearances09/02 — 0.2% from 850 appearances
0.2%08/06 0.2%09/02

On which maps

Knockout

Where this brawler works. Filtered to Knockout: 19 of 175 maps.

MapWin rateGamesTrust
Leaping Dogs Knockout 61.6%
1934 68
Out in the Open Knockout 61.8%
1672 66
Think Ahead Knockout 61.8%
1517 65
Konnakol Knockout 59.3%
4565 81
Goldarm Gulch Knockout 61.9%
1028 59
Crab Claws Knockout 60.4%
1724 67
Please Remain Standing Knockout 61.2%
940 58
Belle's Rock Knockout 58.6%
2014 69
Opening Move Knockout 59.9%
1052 59
Chivalry Knockout 57.7%
1305 63
New Perspective Knockout 59.2%
502 48
Double Decker Knockout 58.2%
521 49
Jungle Top Knockout 53.4%
2203 70
Streets with No Name Knockout 53.9%
1459 64
Split Difference Knockout 47.1%
1687 66
Close Call Knockout 44.4%
915 57
Flowing Springs Knockout 44.1%
805 55
Healthy Middle Ground Knockout 43.3%
30 6
Deep End Knockout 29.4%
102 24

Against whom

Direct duels in Knockout: how Draco does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 32.3% against Nita in Heist. On average the worst case sits at 28.9%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Brock 50.6% 409 games Gus 56.2% 73 games Edgar 48.8% 527 games Gray 53.2% 77 games Piper 48.0% 221 games Nori 46.4% 584 games

Who plays him best soon

Players with a profile and at least 20 games on Draco, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Edgar x Bibi Legendary 134 44.9% 56.7%
2 İNDORAPTOR Legendary 113 43.5% 55.8%
3 EmotionalDamage Legendary 21 42.3% 85.7%
4 Nobitaいともも Masters 21 41.3% 81.0%
5 Skraly🌺 Legendary 28 41.1% 71.4%