Best map: Golden Bay with 65.3% from 3,792 games.
Estimated (dashed in the figure, hollow corner): Counter safety and Star rate. He has too few battles for that in Knockout — this is his value across all modes, pulled to the level of this one. It says where he usually stands, not how he plays here.
08/05 to 09/01, 24 days. 5 earlier days are left out — below 273 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 09/01.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 170 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Leaping Dogs ![]() |
61.6% | 1846 | 68 | ||
Think Ahead ![]() |
61.8% | 1506 | 65 | ||
Out in the Open ![]() |
61.5% | 1628 | 66 | ||
Konnakol ![]() |
59.3% | 4530 | 81 | ||
Goldarm Gulch ![]() |
61.8% | 1017 | 59 | ||
Please Remain Standing ![]() |
62.3% | 726 | 54 | ||
Crab Claws ![]() |
60.0% | 1542 | 65 | ||
Opening Move ![]() |
60.2% | 1037 | 59 | ||
Belle's Rock ![]() |
58.6% | 2007 | 69 | ||
New Perspective ![]() |
59.5% | 496 | 48 | ||
Chivalry ![]() |
56.3% | 992 | 58 | ||
Double Decker ![]() |
58.2% | 517 | 49 | ||
Streets with No Name ![]() |
55.0% | 1052 | 59 | ||
Jungle Top ![]() |
53.2% | 2187 | 70 | ||
Split Difference ![]() |
47.0% | 1684 | 66 | ||
Healthy Middle Ground ![]() |
47.4% | 38 | 10 | ||
Close Call ![]() |
44.4% | 915 | 57 | ||
Flowing Springs ![]() |
44.1% | 805 | 55 | ||
Flaring Phoenix ![]() |
17.9% | 28 | 5 | ||
Deep End ![]() |
29.4% | 102 | 24 |
Direct duels in Knockout: how Draco does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 33.0% against Nita in Heist. On average the worst case sits at 28.4%.
Draco counters nobody here — he wins and loses as strength would have it.
Nobody counters Draco here. As a first pick he cannot be punished in this mode.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Brock
50.6%
350 games
Gray
59.1%
66 games
Edgar
47.8%
481 games
Max
50.8%
61 games
Nori
46.3%
518 games
Tick
48.7%
113 games
Players with a profile and at least 20 games on Draco, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | İNDORAPTOR | Legendary | 113 | 43.2% | 55.8% |
| 2 | Edgar x Bibi | Legendary | 122 | 43.1% | 54.9% |
| 3 | Skraly🌺 | Legendary | 28 | 40.7% | 71.4% |
| 4 | KMKH |BARDIA🐻 | Legendary | 21 | 39.9% | 76.2% |
| 5 | sleepie✧˖ ° | Masters | 33 | 39.6% | 63.6% |