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EN

Draco

Tank Legendary Trophies Bounty
45.8%Win rate in Bounty
7,146Games
88Trust Score
73. of 106Rank in Bounty

Best map: Golden Bay with 65.1% from 3,556 games.

Profile

Estimated (dashed in the figure, hollow corner): Counter safety and Star rate. He has too few battles for that in Bounty — this is his value across all modes, pulled to the level of this one. It says where he usually stands, not how he plays here.

Win ratePopularity 0.BreadthCounter safetyStar rate
Win rate 34.45.8 %
Popularity 0.0.11 %
Breadth 73.54% of maps
Counter safety 92.≈ 41.1 %
Star rate 35.≈ 14.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 73th means “better than 73% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/30, 18 days. 11 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/30.

Win rate

08/05 — 46.8% from 79 appearances08/06 — 49.2% from 368 appearances08/07 — 52.5% from 160 appearances08/08 — 45.7% from 162 appearances08/09 — 40.0% from 105 appearances08/12 — 49.6% from 113 appearances08/13 — 41.2% from 864 appearances08/14 — 45.0% from 962 appearances08/15 — 35.9% from 713 appearances08/16 — 41.9% from 1,107 appearances08/17 — 47.4% from 641 appearances08/18 — 49.8% from 548 appearances08/19 — 49.6% from 240 appearances08/20 — 44.8% from 386 appearances08/24 — 60.0% from 95 appearances08/26 — 59.4% from 96 appearances08/28 — 61.8% from 76 appearances08/30 — 64.0% from 178 appearances
46.8%08/05 64.0%08/30

Pick rate

08/05 — 0.1% from 79 appearances08/06 — 0.2% from 368 appearances08/07 — 0.3% from 160 appearances08/08 — 0.2% from 162 appearances08/09 — 0.2% from 105 appearances08/12 — 0.1% from 113 appearances08/13 — 0.1% from 864 appearances08/14 — 0.1% from 962 appearances08/15 — 0.1% from 713 appearances08/16 — 0.2% from 1,107 appearances08/17 — 0.1% from 641 appearances08/18 — 0.1% from 548 appearances08/19 — 0.1% from 240 appearances08/20 — 0.1% from 386 appearances08/24 — 0.1% from 95 appearances08/26 — 0.1% from 96 appearances08/28 — 0.1% from 76 appearances08/30 — 0.1% from 178 appearances
0.1%08/05 0.1%08/30

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 162 maps.

MapWin rateGamesTrust
Watermelons Bounty 58.6%
249 38
Wall Hugging Bounty 52.7%
1067 59
Hideout Bounty 55.0%
280 39
Choral Chambers Bounty 52.5%
120 27
Layer Cake Bounty 47.9%
739 54
Supercut Bounty 44.9%
1083 60
Crystal Clearing Bounty 44.6%
1461 64
Tasty Berry Bounty 44.4%
786 55
Deathcap Trap Bounty 28.6%
56 15
Shooting Star Bounty 38.6%
1033 59
Dry Season Bounty 35.3%
272 39

Against whom

Direct duels in Bounty: how Draco does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 33.1% against Nita in Heist. On average the worst case sits at 29.0%.

Counters

Draco counters nobody here — he wins and loses as strength would have it.

Countered by

Nobody counters Draco here. As a first pick he cannot be punished in this mode.

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Tick 54.5% 145 games Brock 50.2% 287 games Griff 52.0% 100 games Gray 53.7% 67 games Spike 51.4% 72 games Pierce 49.1% 112 games

Who plays him best soon

Players with a profile and at least 20 games on Draco, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 İNDORAPTOR Legendary 113 43.1% 55.8%
2 Edgar x Bibi Legendary 122 43.0% 54.9%
3 Skraly🌺 Legendary 28 40.5% 71.4%
4 sleepie✧˖ ° Masters 31 40.2% 67.7%
5 spinxlw Legendary 22 39.3% 72.7%