Prochange
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +3.7 — rewards skill: from Gold to Masters the win rate climbs by 3.7 points (regression 46.9% to 50.5%). The higher the tier, the better he does.
Where this brawler works (ranked, Pro).
Direct duels in Gem Grab: how Draco does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 40.3% against Edgar in Gem Grab — barely punishable even there, which makes him a risk-free first pick.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Mortis
61.3%
111 games
Rico
54.2%
96 games
Bo
55.6%
72 games
Stu
56.5%
62 games
Emz
51.0%
98 games
Trunk
51.1%
88 games
Players with a profile and at least 20 games on Draco, sorted by the Wilson lower bound. To the full list
No player with enough games on this brawler yet.