Best map: Open Business with 67.7% from 31 games.
Silverchange
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +3.8 — rewards skill: from Silver to Masters the win rate climbs by 3.8 points (regression 46.5% to 50.3%). The higher the tier, the better he does.
Where this brawler works (ranked, Silver).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Open Business prev. season |
67.7% | 31 | 7 | ||
Dueling Beetles prev. season |
60.0% | 30 | 6 | ||
Flaring Phoenix ![]() |
80.0% | 10 | 0 | ||
Safe Zone prev. season |
66.7% | 12 | 0 | ||
Belle's Rock prev. season |
63.6% | 11 | 0 | ||
Center Stage prev. season |
56.3% | 16 | 0 | ||
Gem Fort ![]() |
58.3% | 12 | 0 | ||
Triple Dribble prev. season |
52.4% | 21 | 1 | ||
Double Swoosh prev. season |
52.9% | 17 | 0 | ||
Hot Potato prev. season |
52.9% | 17 | 0 | ||
Sneaky Fields prev. season |
53.8% | 13 | 0 | ||
Spiraling Out ![]() |
50.0% | 14 | 0 | ||
Hard Rock Mine prev. season |
40.0% | 15 | 0 | ||
Pinball Dreams prev. season |
36.4% | 11 | 0 | ||
Undermine prev. season |
35.7% | 14 | 0 | ||
Hideout prev. season |
30.0% | 10 | 0 | ||
Parallel Plays prev. season |
30.0% | 10 | 0 | ||
Ring of Fire ![]() |
31.6% | 19 | 0 | ||
Safe(r) Zone ![]() |
20.0% | 10 | 0 | ||
New Horizons prev. season |
18.2% | 11 | 0 | ||
Kaboom Canyon prev. season |
10.0% | 10 | 0 |
Direct duels in Knockout: how Draco does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 24.6% against Nori in Heist. On average the worst case sits at 27.5%.
Draco counters nobody here — he wins and loses as strength would have it.
Nobody counters Draco here. As a first pick he cannot be punished in this mode.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Not enough data yet.
Players with a profile and at least 20 games on Draco, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Shizodiskoteka6 | Mythic | 23 | 29.4% | 43.5% |