Best map: Dueling Beetles with 64.9% from 194 games.
Diamondchange
08/04 to 08/21, 14 days. 9 earlier days are left out — below 63 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/21.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +5.5 — rewards skill: from Gold to Masters the win rate climbs by 5.5 points (regression 45.8% to 51.2%). The higher the tier, the better he does.
Where this brawler works (ranked, Diamond).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Dueling Beetles ![]() |
64.9% | 194 | 34 | ||
Open Business ![]() |
60.7% | 191 | 34 | ||
Sneaky Fields ![]() |
51.1% | 92 | 23 | ||
Pinball Dreams ![]() |
54.3% | 46 | 12 | ||
Double Swoosh ![]() |
50.0% | 84 | 21 | ||
Parallel Plays ![]() |
52.5% | 40 | 10 | ||
Rustic Arcade prev. season |
49.4% | 77 | 20 | ||
Crystal Arcade prev. season |
47.9% | 140 | 29 | ||
Bridge Too Far prev. season |
48.5% | 101 | 24 | ||
Triple Dribble ![]() |
46.9% | 49 | 13 | ||
Flaring Phoenix prev. season |
45.9% | 85 | 22 | ||
Kaboom Canyon prev. season |
45.5% | 156 | 31 | ||
Ring of Fire ![]() |
45.4% | 174 | 32 | ||
Spiraling Out ![]() |
45.1% | 51 | 14 | ||
Hideout prev. season |
43.2% | 44 | 12 | ||
Safe(r) Zone ![]() |
38.5% | 13 | 0 | ||
Center Stage ![]() |
43.1% | 65 | 18 | ||
Gem Fort ![]() |
43.1% | 65 | 18 | ||
Undermine ![]() |
41.9% | 62 | 17 | ||
Hard Rock Mine ![]() |
40.8% | 49 | 13 | ||
Hot Potato ![]() |
41.2% | 85 | 22 | ||
Safe Zone prev. season |
41.7% | 115 | 26 | ||
Layer Cake prev. season |
40.2% | 102 | 24 | ||
Shooting Star prev. season |
36.7% | 49 | 13 | ||
New Horizons prev. season |
33.3% | 36 | 9 | ||
Deathcap Trap prev. season |
39.9% | 138 | 29 | ||
Pit Stop ![]() |
34.0% | 50 | 14 | ||
Dry Season prev. season |
30.8% | 39 | 10 | ||
Out in the Open prev. season |
30.9% | 55 | 15 | ||
Belle's Rock prev. season |
30.4% | 56 | 15 |
Direct duels across all ranked maps: how Draco does when that brawler is on the enemy team. Computed for Diamond.
The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network
On the same team — which combination wins. Computed for Diamond.
Emz
59.7%
124 games
Gray
59.8%
107 games
Griff
55.3%
150 games
Stu
59.2%
76 games
Trunk
57.7%
71 games
Nori
54.9%
102 games
Players with a profile and at least 20 games on Draco, sorted by the Wilson lower bound. To the full list
No player with enough games on this brawler yet.