My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Draco

Tank Legendary Ranked · Diamond
50.6%Win rate across all maps
8,469Games
90Trust Score
58. of 105Rank by score

Best map: Open Business with 55.1% from 1,009 games.

Diamondchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularity 8.BreadthCounter safetyStar rate
Win rate 54.50.6 %
Popularity 8.0.11 %
Breadth 24.7% of maps
Counter safety 47.31.3 %
Star rate 24.17.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 54th means “better than 54% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 16 days. 12 earlier days are left out — below 123 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 0.1% and has not shifted measurably of late.

Win rate

08/04 — 45.2% from 157 appearances08/05 — 45.6% from 388 appearances08/06 — 41.0% from 427 appearances08/12 — 46.9% from 209 appearances08/13 — 45.8% from 308 appearances08/14 — 47.2% from 337 appearances08/15 — 50.0% from 360 appearances08/16 — 44.5% from 434 appearances08/17 — 46.2% from 418 appearances08/18 — 45.6% from 410 appearances08/20 — 50.2% from 1,461 appearances08/21 — 50.6% from 2,133 appearances08/22 — 51.1% from 1,541 appearances08/23 — 52.2% from 1,072 appearances08/24 — 49.4% from 1,286 appearances08/25 — 50.5% from 958 appearances
45.2%08/04 50.5%08/25

Pick rate

08/04 — 0.1% from 157 appearances08/05 — 0.1% from 388 appearances08/06 — 0.1% from 427 appearances08/12 — 0.1% from 209 appearances08/13 — 0.1% from 308 appearances08/14 — 0.1% from 337 appearances08/15 — 0.1% from 360 appearances08/16 — 0.1% from 434 appearances08/17 — 0.1% from 418 appearances08/18 — 0.1% from 410 appearances08/20 — 0.1% from 1,461 appearances08/21 — 0.1% from 2,133 appearances08/22 — 0.1% from 1,541 appearances08/23 — 0.1% from 1,072 appearances08/24 — 0.1% from 1,286 appearances08/25 — 0.1% from 958 appearances
0.1%08/04 0.1%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression +2.0 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 63.3% from 387 gamesSilver — 48.9% from 1,008 gamesGold — 48.4% from 10,374 gamesDiamond — 49.1% from 12,207 gamesMythic — 48.1% from 40,235 gamesLegendary — 51.4% from 13,402 gamesMasters — 54.7% from 411 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Diamond). Almost every row here is too thin for Diamond alone and adds Mythic / Gold. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Open Business Hot Zone 55.1%
1009 59
Ring of Fire Hot Zone 55.1%
953 58
Dueling Beetles Hot Zone 52.8%
1062 59
Double Swoosh Gem Grab 52.7%
469 47
Flaring Phoenix Knockoutprev. season 52.0%
598 51
Hard Rock Mine Gem Grabprev. season 49.5%
2017 69
Center Stage Brawl Ball 52.2%
372 44
Gem Fort Gem Grab 51.3%
497 48
Crystal Arcade Gem Grabprev. season 49.3%
1731 67
Hot Potato Heist 50.2%
424 46
Undermine Gem Grab 48.9%
454 47
Deathcap Trap Gem Grabprev. season 47.4%
1303 62
Sneaky Fields Brawl Ball 47.6%
504 48
Pinball Dreams Brawl Ballprev. season 45.8%
2480 72
Spiraling Out Brawl Ball 46.7%
919 57
Triple Dribble Brawl Ball 46.8%
423 46
Rustic Arcade Gem Grabprev. season 45.6%
706 53
Shooting Star Bountyprev. season 45.8%
445 46
Safe Zone Heistprev. season 44.6%
711 53
Bridge Too Far Heistprev. season 44.3%
596 51
Layer Cake Bountyprev. season 44.0%
786 55
Parallel Plays Hot Zoneprev. season 42.9%
2075 69
Hideout Bountyprev. season 43.6%
491 48
Dry Season Bountyprev. season 42.3%
492 48
Kaboom Canyon Heistprev. season 41.9%
1092 60
New Horizons Knockoutprev. season 41.7%
513 49
Pit Stop Heist 41.6%
587 51
Out in the Open Knockoutprev. season 41.4%
529 49
Belle's Rock Knockoutprev. season 41.3%
540 49
Safe(r) Zone Heist 40.2%
323 42

Who beats Draco and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Draco, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 İNDORAPTOR Legendary 65 39.9% 58.5%
2 Shizodiskoteka6 Mythic 68 33.2% 42.6%