My roster

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EN

Dynamike

Artillery Super Rare Trophies Heist
44.2%Win rate in Heist
55,144Games
100Trust Score
61. of 106Rank in Heist

Best map: Close Call with 57.0% from 4,731 games.

Profile

Win ratePopularityBreadth 5.Counter safetyStar rate
Win rate 42.44.2 %
Popularity 83.1.89 %
Breadth 5.4% of maps
Counter safety 44.31.7 %
Star rate 92.27.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 92th means “better than 92% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/31, 23 days. 5 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/31.

Win rate

08/04 — 44.4% from 669 appearances08/05 — 47.9% from 2,913 appearances08/10 — 39.1% from 468 appearances08/11 — 36.4% from 1,173 appearances08/12 — 46.3% from 1,115 appearances08/13 — 43.4% from 2,701 appearances08/14 — 41.6% from 1,131 appearances08/15 — 42.3% from 3,220 appearances08/16 — 44.7% from 1,314 appearances08/17 — 45.5% from 3,528 appearances08/18 — 41.5% from 756 appearances08/19 — 46.6% from 8,900 appearances08/20 — 47.9% from 5,360 appearances08/21 — 46.0% from 3,067 appearances08/23 — 39.6% from 1,841 appearances08/24 — 38.8% from 459 appearances08/25 — 42.5% from 3,671 appearances08/26 — 44.4% from 633 appearances08/27 — 42.7% from 4,409 appearances08/28 — 44.7% from 544 appearances08/29 — 44.6% from 3,682 appearances08/30 — 44.0% from 457 appearances08/31 — 39.3% from 2,310 appearances
44.4%08/04 39.3%08/31

Pick rate

08/04 — 2.4% from 669 appearances08/05 — 2.5% from 2,913 appearances08/10 — 1.4% from 468 appearances08/11 — 1.3% from 1,173 appearances08/12 — 1.9% from 1,115 appearances08/13 — 1.8% from 2,701 appearances08/14 — 1.6% from 1,131 appearances08/15 — 1.6% from 3,220 appearances08/16 — 2.0% from 1,314 appearances08/17 — 2.0% from 3,528 appearances08/18 — 1.5% from 756 appearances08/19 — 2.0% from 8,900 appearances08/20 — 2.2% from 5,360 appearances08/21 — 1.9% from 3,067 appearances08/23 — 1.6% from 1,841 appearances08/24 — 1.7% from 459 appearances08/25 — 1.8% from 3,671 appearances08/26 — 1.6% from 633 appearances08/27 — 1.7% from 4,409 appearances08/28 — 2.3% from 544 appearances08/29 — 2.1% from 3,682 appearances08/30 — 1.6% from 457 appearances08/31 — 1.7% from 2,310 appearances
2.4%08/04 1.7%08/31

On which maps

Heist

Where this brawler works. Filtered to Heist: 6 of 164 maps.

MapWin rateGamesTrust
Quintillion Heist 47.1%
26455 100
Jedna Heist 43.1%
7946 90
Hot Potato Heist 42.6%
9478 92
Photic Doom Heist 41.3%
1791 67
Eating Good! Heist 40.1%
5842 85
Hot Tubs Heist 38.4%
3627 78

Against whom

Direct duels in Heist: how Dynamike does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 21.6% against Bolt in Gem Grab — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Mico 57.1% 4,155 games Nori 54.3% 11,872 games Cordelius 56.2% 1,096 games Shade 55.2% 1,601 games Bibi 53.6% 1,958 games Nita 52.7% 4,015 games

Who plays him best soon

Players with a profile and at least 20 games on Dynamike, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ffffabri Masters 107 46.2% 61.7%
2 QLS|ASANALI Masters 56 45.8% 71.4%
3 tex1nkᶜʸᵇᵉʳˢᵖᵒʳ Masters 38 45.0% 78.9%
4 Desgraça brawl Masters 23 41.7% 82.6%
5 RaN Legendary 44 40.4% 61.4%