My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Dynamikepre-patch

Artillery Super Rare Trophies Knockout
45.9%Win rate in Knockout
228,973Games
100Trust Score
92. of 106Rank in Knockout

Best map: Close Call with 57.0% from 4,731 games.

Profile

Win ratePopularityBreadth 5.Counter safetyStar rate
Win rate 13.45.9 %
Popularity 80.1.23 %
Breadth 5.4% of maps
Counter safety 14.28.4 %
Star rate 93.25.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 93th means “better than 93% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 09/01, 29 days. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 09/01.

Win rate

08/04 — 33.1% from 964 appearances08/05 — 44.5% from 4,113 appearances08/06 — 44.6% from 13,300 appearances08/07 — 46.8% from 2,537 appearances08/08 — 45.9% from 1,544 appearances08/09 — 42.9% from 1,040 appearances08/10 — 44.2% from 2,633 appearances08/11 — 43.4% from 13,475 appearances08/12 — 43.0% from 6,687 appearances08/13 — 43.2% from 5,793 appearances08/14 — 47.3% from 10,198 appearances08/15 — 47.5% from 16,973 appearances08/16 — 46.5% from 21,037 appearances08/17 — 45.6% from 10,032 appearances08/18 — 43.8% from 3,765 appearances08/19 — 43.1% from 4,912 appearances08/20 — 47.1% from 4,615 appearances08/21 — 45.8% from 3,998 appearances08/22 — 49.0% from 3,407 appearances08/23 — 45.4% from 4,243 appearances08/24 — 42.9% from 8,228 appearances08/25 — 40.3% from 16,643 appearances08/26 — 49.7% from 13,326 appearances08/27 — 50.7% from 13,067 appearances08/28 — 48.6% from 14,487 appearances08/29 — 49.6% from 9,362 appearances08/30 — 45.3% from 11,178 appearances08/31 — 47.2% from 6,494 appearances09/01 — 43.6% from 922 appearances
33.1%08/04 43.6%09/01

Pick rate

08/04 — 0.5% from 964 appearances08/05 — 0.9% from 4,113 appearances08/06 — 2.1% from 13,300 appearances08/07 — 1.9% from 2,537 appearances08/08 — 1.4% from 1,544 appearances08/09 — 1.0% from 1,040 appearances08/10 — 1.3% from 2,633 appearances08/11 — 2.3% from 13,475 appearances08/12 — 1.2% from 6,687 appearances08/13 — 0.9% from 5,793 appearances08/14 — 1.2% from 10,198 appearances08/15 — 1.2% from 16,973 appearances08/16 — 1.5% from 21,037 appearances08/17 — 1.3% from 10,032 appearances08/18 — 0.6% from 3,765 appearances08/19 — 0.8% from 4,912 appearances08/20 — 1.1% from 4,615 appearances08/21 — 0.9% from 3,998 appearances08/22 — 0.9% from 3,407 appearances08/23 — 1.0% from 4,243 appearances08/24 — 1.2% from 8,228 appearances08/25 — 2.0% from 16,643 appearances08/26 — 1.2% from 13,326 appearances08/27 — 1.1% from 13,067 appearances08/28 — 1.3% from 14,487 appearances08/29 — 0.8% from 9,362 appearances08/30 — 1.3% from 11,178 appearances08/31 — 1.1% from 6,494 appearances09/01 — 0.8% from 922 appearances
0.5%08/04 0.8%09/01

On which maps

Knockout

Where this brawler works. Filtered to Knockout: 20 of 172 maps. The numbers still come from before the change on 01.09.2026 — no map has enough battles since for a number of its own. They switch over one by one, as soon as there are.

MapWin rateGamesTrust
Close Call Knockout 57.0%
4731 82
Split Difference Knockout 51.5%
7961 90
Konnakol Knockout 49.9%
49344 100
New Perspective Knockout 47.5%
4399 81
Think Ahead Knockout 46.1%
12607 96
Crab Claws Knockout 45.9%
12865 97
Leaping Dogs Knockout 45.3%
18775 100
Out in the Open Knockout 45.4%
11711 95
Jungle Top Knockout 45.2%
11762 95
Double Decker Knockout 45.3%
4446 81
Opening Move Knockout 44.3%
12294 96
Streets with No Name Knockout 44.0%
8509 91
Flaring Phoenix Knockout 46.0%
404 45
Flowing Springs Knockout 44.6%
2281 71
Goldarm Gulch Knockout 43.5%
11225 95
Please Remain Standing Knockout 43.3%
5530 84
Belle's Rock Knockout 42.6%
42440 100
Healthy Middle Ground Knockout 42.7%
232 37
Chivalry Knockout 40.9%
5146 83
Deep End Knockout 36.5%
2311 71

Against whom

Direct duels in Knockout: how Dynamike does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 21.5% against Bolt in Gem Grab — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 58.1% 1,328 games Edgar 53.7% 15,737 games Pearl 55.8% 1,229 games Gray 54.3% 2,859 games Mico 54.4% 1,901 games Brock 52.2% 13,677 games

Who plays him best soon

Players with a profile and at least 20 games on Dynamike, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ffffabri Masters 107 46.2% 61.7%
2 QLS|ASANALI Masters 60 45.9% 70.0%
3 tex1nkᶜʸᵇᵉʳˢᵖᵒʳ Masters 38 45.1% 78.9%
4 Desgraça brawl Masters 23 41.7% 82.6%
5 강직도 Legendary 54 40.8% 59.3%