For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Watermelons. 08/13 to 08/28, 3 days. 1 earlier day is left out — below 354 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/13 and 08/28.
Direct duels in Bounty: how Dynamike does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Watermelons. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
62.3%
2,172 games
Wendy
61.2%
502 games
Bo
52.3%
4,058 games
Lily
52.3%
3,441 games
Mortis
51.6%
6,406 games
Edgar
51.0%
19,348 games
Players with a profile and at least 20 games on Dynamike, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | QLS|ASANALI | Masters | 72 | 46.4% | 66.7% |
| 2 | tex1nkᶜʸᵇᵉʳˢᵖᵒʳ | Masters | 38 | 45.8% | 78.9% |
| 3 | ffffabri | Masters | 111 | 45.6% | 59.5% |
| 4 | 강직도 | Legendary | 60 | 43.6% | 63.3% |
| 5 | Desgraça brawl | Masters | 35 | 42.8% | 71.4% |