My roster

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Dynamike

Artillery Super Rare All games Deep End Knockout
36.4%Win rate on Deep End
2,283Games here
0.8%Pick rate
71Trust Score
73. of 105Rank on this map

Profile

For Knockout, this map's mode — duels and star rates are available per mode, not per map.

Win ratePopularityBreadth 6.Counter safetyStar rate
Win rate 17.45.3 %
Popularity 79.1.23 %
Breadth 6.3% of maps
Counter safety 10.27.1 %
Star rate 92.32.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 92th means “better than 92% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Deep End. 08/14 to 08/16, 3 days. 1 earlier day is left out — below 246 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/14 and 08/16.

Win rate

08/14 — 37.8% from 1,058 appearances08/15 — 35.4% from 615 appearances08/16 — 36.0% from 481 appearances
37.8%08/14 36.0%08/16

Pick rate

08/14 — 0.8% from 1,058 appearances08/15 — 0.8% from 615 appearances08/16 — 0.8% from 481 appearances
0.8%08/14 0.8%08/16

Against whom

Direct duels in Knockout: how Dynamike does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Deep End. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 57.4% 531 games Edgar 53.0% 4,939 games Pearl 58.5% 357 games Gray 55.0% 942 games Mico 55.1% 603 games Brock 51.6% 4,597 games

Who plays him best

Players with a profile and at least 20 games on Dynamike, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 강직도 Legendary 31 38.1% 64.5%
2 まるまる Diamond 22 36.1% 63.6%
3 ぴしり Diamond 24 35.3% 58.3%
4 리카르도 Diamond 24 35.3% 58.3%
5 リュカ Diamond 40 34.3% 47.5%