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Dynamike

Artillery Super Rare Ranked · Mythic Rustic Arcade Gem Grab
40.7%Win rate on Rustic Arcade
6,705Games here
1.5%Pick rate
87Trust Score
98. of 105Rank on this map

Wins early — in Brawl Ball 6.3 points better in short rounds than in long ones (54.5% against 48.2%, split at 93 s). A pick for pace — if the game drags on, it works against him.

Profile

For Gem Grab, this map's mode — duels and star rates are available per mode, not per map.

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.

Win ratePopularity 2.BreadthCounter safetyStar rate
Win rate 7.41.6 %
Popularity 2.0.06 %
Breadth 32.4% of maps
Counter safety 6.22.1 %
Star rate 56.26.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 56th means “better than 56% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Rustic Arcade. 08/04 to 08/19, 13 days. 11 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/19.

Win rate

08/04 — 50.0% from 64 appearances08/05 — 30.8% from 208 appearances08/06 — 37.8% from 172 appearances08/10 — 33.3% from 96 appearances08/11 — 40.7% from 361 appearances08/12 — 39.5% from 707 appearances08/13 — 39.6% from 848 appearances08/14 — 43.8% from 835 appearances08/15 — 37.9% from 794 appearances08/16 — 44.4% from 908 appearances08/17 — 41.1% from 760 appearances08/18 — 39.9% from 667 appearances08/19 — 42.5% from 146 appearances
50.0%08/04 42.5%08/19

Pick rate

08/04 — 0.3% from 64 appearances08/05 — 0.2% from 208 appearances08/06 — 0.3% from 172 appearances08/10 — 0.2% from 96 appearances08/11 — 0.2% from 361 appearances08/12 — 0.3% from 707 appearances08/13 — 0.4% from 848 appearances08/14 — 0.4% from 835 appearances08/15 — 0.4% from 794 appearances08/16 — 0.4% from 908 appearances08/17 — 0.4% from 760 appearances08/18 — 0.4% from 667 appearances08/19 — 0.3% from 146 appearances
0.3%08/04 0.3%08/19

Across the ranks

Win rate per rank tier on Rustic Arcade — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Mythic, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

No clear rank trend — from Silver to Mythic the win rate stays practically the same (regression +2.7 points across the whole range). He plays the same at the bottom as at the top.

Silver — 42.5% from 322 gamesGold — 37.7% from 1,821 gamesDiamond — 39.2% from 2,129 gamesMythic — 40.7% from 6,705 games
SilverGoldDiamondMythic

Against whom

Direct duels in Gem Grab: how Dynamike does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Rustic Arcade. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bolt 55.9% 555 games Starr Nova 49.9% 613 games Griff 48.8% 1,272 games Ash 52.2% 178 games Doug 51.2% 160 games Bo 46.8% 936 games

Who plays him best

Players with a profile and at least 20 games on Dynamike, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 강직도 Legendary 31 38.1% 64.5%
2 まるまる Diamond 22 36.1% 63.6%
3 리카르도 Diamond 24 35.4% 58.3%
4 ぴしり Diamond 25 35.0% 56.0%
5 효준 Mythic 33 34.9% 51.5%