For Knockout, this map's mode — duels and star rates are available per mode, not per map.
Only Split Difference. 08/06 to 08/20, 4 days. 2 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/20.
Direct duels in Knockout: how Dynamike does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Split Difference. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Dynamike runs in 4 circles — whoever Dynamike beats beats someone who in turn beats Dynamike. See it in the counter network
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
58.4%
1,138 games
Gray
55.6%
2,327 games
Pearl
57.0%
975 games
Edgar
53.4%
13,419 games
R-T
60.5%
306 games
Mico
55.1%
1,510 games
Players with a profile and at least 20 games on Dynamike, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | QLS|ASANALI | Masters | 46 | 45.9% | 78.3% |
| 2 | ffffabri | Legendary | 74 | 44.6% | 64.9% |
| 3 | tex1nkᶜʸᵇᵉʳˢᵖᵒʳ | Masters | 38 | 44.2% | 78.9% |
| 4 | RaN | Legendary | 44 | 39.6% | 61.4% |
| 5 | こころだよ(^^♪ | Diamond | 21 | 38.8% | 76.2% |