Only Deep End. 08/14 to 08/16, 3 days. 1 earlier day is left out — below 246 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/14 and 08/16.
Direct duels in Knockout: how Dynamike does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Deep End. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Nori
54.7%
728 games
Mico
59.9%
202 games
Brock
52.7%
1,592 games
Willow
52.4%
865 games
Leon
54.5%
330 games
Edgar
50.5%
1,722 games
Players with a profile and at least 20 games on Dynamike, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | まるまる | Diamond | 20 | 34.2% | 65.0% |
| 2 | rusuh | Diamond | 25 | 32.5% | 52.0% |
| 3 | 효준 | Diamond | 20 | 32.4% | 55.0% |
| 4 | リュカ | Diamond | 21 | 32.0% | 52.4% |
| 5 | ❤️l我需要妳l❤️ | Diamond | 22 | 26.3% | 22.7% |