Direct duels in Bounty: how Dynamike does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Hideout. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
63.9%
338 games
Lily
55.0%
358 games
Nori
51.9%
1,031 games
Surge
53.3%
518 games
Fang
54.7%
329 games
Edgar
50.4%
2,496 games
Players with a profile and at least 20 games on Dynamike, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | まるまる | Diamond | 20 | 33.0% | 65.0% |
| 2 | 리카르도 | Diamond | 20 | 32.1% | 60.0% |
| 3 | 효준 | Diamond | 23 | 32.0% | 56.5% |
| 4 | rusuh | Diamond | 25 | 31.3% | 52.0% |
| 5 | ユークリッドの互除法 | Diamond | 49 | 30.2% | 40.8% |