For Knockout, this map's mode — duels and star rates are available per mode, not per map.
Only Leaping Dogs. 08/16 to 08/30, 3 days. 2 earlier days are left out — below 242 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/16 and 08/30.
Direct duels in Knockout: how Dynamike does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Leaping Dogs. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Dynamike runs in 5 circles — whoever Dynamike beats beats someone who in turn beats Dynamike. See it in the counter network
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
58.2%
1,188 games
Pearl
56.7%
1,035 games
Gray
55.0%
2,459 games
Edgar
53.6%
14,005 games
Mico
54.7%
1,599 games
R-T
59.0%
322 games
Players with a profile and at least 20 games on Dynamike, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | QLS|ASANALI | Masters | 50 | 46.2% | 76.0% |
| 2 | ffffabri | Masters | 89 | 45.9% | 64.0% |
| 3 | tex1nkᶜʸᵇᵉʳˢᵖᵒʳ | Masters | 38 | 44.6% | 78.9% |
| 4 | Desgraça brawl | Masters | 23 | 41.2% | 82.6% |
| 5 | RaN | Legendary | 44 | 39.9% | 61.4% |