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Dynamike

Artillery Super Rare Ranked · Diamond Parallel Plays Hot Zone
47.0%Win rate on Parallel Plays
1,288Games here
1.0%Pick rate
62Trust Score
37. of 105Rank on this map

History

Only Parallel Plays. 08/04 to 08/21, 14 days. 11 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/21.

Win rate

08/04 — 49.7% from 181 appearances08/05 — 49.0% from 659 appearances08/06 — 44.9% from 641 appearances08/11 — 51.2% from 121 appearances08/12 — 46.8% from 308 appearances08/13 — 42.1% from 375 appearances08/14 — 47.2% from 472 appearances08/15 — 51.4% from 434 appearances08/16 — 46.2% from 476 appearances08/17 — 50.1% from 527 appearances08/18 — 44.8% from 484 appearances08/19 — 43.5% from 85 appearances08/20 — 47.6% from 479 appearances08/21 — 46.7% from 809 appearances
49.7%08/04 46.7%08/21

Pick rate

08/04 — 2.9% from 181 appearances08/05 — 3.3% from 659 appearances08/06 — 3.3% from 641 appearances08/11 — 3.3% from 121 appearances08/12 — 3.3% from 308 appearances08/13 — 2.8% from 375 appearances08/14 — 3.2% from 472 appearances08/15 — 2.8% from 434 appearances08/16 — 2.8% from 476 appearances08/17 — 2.8% from 527 appearances08/18 — 2.7% from 484 appearances08/19 — 1.9% from 85 appearances08/20 — 1.2% from 479 appearances08/21 — 1.4% from 809 appearances
2.9%08/04 1.4%08/21

Across the ranks

Win rate per rank tier on Parallel Plays — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Gold to Legendary the win rate stays practically the same (regression −1.0 points across the whole range). He plays the same at the bottom as at the top.

Gold — 45.2% from 2,456 gamesDiamond — 47.5% from 6,212 gamesMythic — 46.7% from 46,919 gamesLegendary — 44.8% from 4,805 games
GoldDiamondMythicLegendary

Against whom

Direct duels in Hot Zone: how Dynamike does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Parallel Plays. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Doug 55.5% 521 games Bibi 53.7% 913 games Trunk 51.9% 1,623 games Kenji 52.9% 507 games Griff 50.9% 1,439 games Mico 55.8% 172 games

Who plays him best

Players with a profile and at least 20 games on Dynamike, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 まるまる Diamond 20 33.3% 65.0%
2 효준 Diamond 22 31.7% 54.5%
3 rusuh Diamond 25 31.7% 52.0%
4 イカ Diamond 27 31.0% 48.1%
5 リュカ Diamond 22 30.8% 50.0%